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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a2393b024d83d638b1159bfa2b82fb8232b3bcf3
UnrealEngineUWP/Engine/Source
History
Johan Torp a2393b024d Fixed wrong return type of rarely used ExportTextPathToObjectPath() overload
#fyi JeanMichel.Dignard
#jira UE-90736
#rb none

[CL 12230876 by Johan Torp in 4.25 branch]
2020-03-17 04:08:05 -04:00
..
Developer
Fixed: Reflection capture related crash running DirectX mobile emulation (Contributed by SertacOgan)
2020-03-16 01:59:22 -04:00
Editor
Sequencer: Fix copy/paste for tracks with multiple rows (subtracks). When a subtrack is copied, copy only the sections otherwise all the sections across all the rows will get pasted. When pasting a sectioini onto a subtrack, set the row index to the subtrack's row index.
2020-03-17 02:37:50 -04:00
Programs
Fix Windows UBT build break caused by 12224860
2020-03-16 20:14:47 -04:00
Runtime
Fixed wrong return type of rarely used ExportTextPathToObjectPath() overload
2020-03-17 04:08:05 -04:00
ThirdParty
UE-90640 Azure Spatial Anchors: watcher not working
2020-03-14 01:12:09 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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