Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Private/MetasoundFrontendDocument.cpp
rob gay a1f87ce451 Checkpoint: Metasound Node Inspector Panel & Array Support
#rb phil.popp
#jira UEAU-710

#ROBOMERGE-SOURCE: CL 15511803 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15511819 by rob gay in ue5-main branch]
2021-02-24 02:02:03 -04:00

129 lines
4.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetasoundFrontendDocument.h"
#include "MetasoundFrontend.h"
#include "MetasoundFrontendRegistries.h"
#include "MetasoundLog.h"
namespace Metasound
{
const FGuid FrontendInvalidID = FGuid();
}
FMetasoundFrontendNodeInterface::FMetasoundFrontendNodeInterface(const FMetasoundFrontendClassInterface& InClassInterface)
{
for (const FMetasoundFrontendClassInput& Input : InClassInterface.Inputs)
{
Inputs.Add(Input);
}
for (const FMetasoundFrontendClassOutput& Output : InClassInterface.Outputs)
{
Outputs.Add(Output);
}
for (const FMetasoundFrontendClassEnvironmentVariable& EnvVar : InClassInterface.Environment)
{
FMetasoundFrontendVertex EnvVertex;
EnvVertex.Name = EnvVar.Name;
EnvVertex.TypeName = EnvVar.TypeName;
Environment.Add(MoveTemp(EnvVertex));
}
}
FMetasoundFrontendNode::FMetasoundFrontendNode(const FMetasoundFrontendClass& InClass)
: ClassID(InClass.ID)
, Name(InClass.Metadata.ClassName.Name.ToString())
, Interface(InClass.Interface)
{
}
bool FMetasoundFrontendVertex::IsFunctionalEquivalent(const FMetasoundFrontendVertex& InLHS, const FMetasoundFrontendVertex& InRHS)
{
return (InLHS.Name == InRHS.Name) && (InLHS.TypeName == InRHS.TypeName) && (InLHS.PointIDs.Num() == InRHS.PointIDs.Num());
}
bool FMetasoundFrontendVertexBehavior::IsFunctionalEquivalent(const FMetasoundFrontendVertexBehavior& InLHS, const FMetasoundFrontendVertexBehavior& InRHS)
{
return (InLHS.Type == InRHS.Type) && (InLHS.ArrayMin == InRHS.ArrayMin) && (InLHS.ArrayMax == InRHS.ArrayMax);
}
bool FMetasoundFrontendClassVertex::IsFunctionalEquivalent(const FMetasoundFrontendClassVertex& InLHS, const FMetasoundFrontendClassVertex& InRHS)
{
return FMetasoundFrontendVertex::IsFunctionalEquivalent(InLHS, InRHS) && FMetasoundFrontendVertexBehavior::IsFunctionalEquivalent(InLHS.Behavior, InRHS.Behavior);
}
FMetasoundFrontendClassName::FMetasoundFrontendClassName(const FName& InNamespace, const FName& InName, const FName& InVariant)
: Namespace(InNamespace)
, Name(InName)
, Variant(InVariant)
{
}
FMetasoundFrontendClassName::FMetasoundFrontendClassName(const Metasound::FNodeClassName& InName)
: FMetasoundFrontendClassName(InName.GetNamespace(), InName.GetName(), InName.GetVariant())
{
}
FName FMetasoundFrontendClassName::GetScopedName() const
{
return Metasound::FNodeClassName::FormatScopedName(Namespace, Name);
}
FName FMetasoundFrontendClassName::GetFullName() const
{
return Metasound::FNodeClassName::FormatFullName(Namespace, Name, Variant);
}
FString FMetasoundFrontendClassName::ToString() const
{
return GetFullName().ToString();
}
bool operator==(const FMetasoundFrontendClassName& InLHS, const FMetasoundFrontendClassName& InRHS)
{
return (InLHS.Namespace == InRHS.Namespace) && (InLHS.Name == InRHS.Name) && (InLHS.Variant == InRHS.Variant);
}
FMetasoundFrontendClassMetadata::FMetasoundFrontendClassMetadata(const Metasound::FNodeClassMetadata& InNodeClassMetadata)
: ClassName(InNodeClassMetadata.ClassName)
, Version{InNodeClassMetadata.MajorVersion, InNodeClassMetadata.MinorVersion}
, Type(EMetasoundFrontendClassType::External)
, DisplayName(InNodeClassMetadata.DisplayName)
, Description(InNodeClassMetadata.Description)
, PromptIfMissing(InNodeClassMetadata.PromptIfMissing)
, Author(InNodeClassMetadata.Author)
, Keywords(InNodeClassMetadata.Keywords)
, CategoryHierarchy(InNodeClassMetadata.CategoryHierarchy)
{
}
FMetasoundFrontendClassInput::FMetasoundFrontendClassInput(const FMetasoundFrontendClassVertex& InOther)
: FMetasoundFrontendClassVertex(InOther)
{
EMetasoundFrontendLiteralType DefaultType = Metasound::Frontend::GetMetasoundFrontendLiteralType(FMetasoundFrontendRegistryContainer::Get()->GetDesiredLiteralTypeForDataType(InOther.TypeName));
for (const FGuid& PointID : PointIDs)
{
FMetasoundFrontendVertexLiteral Default;
Default.PointID = PointID;
Default.Value.SetType(DefaultType);
Defaults.Add(Default);
}
}
FMetasoundFrontendGraphClass::FMetasoundFrontendGraphClass()
{
Metadata.Type = EMetasoundFrontendClassType::Graph;
}
FMetasoundFrontendDocument::FMetasoundFrontendDocument()
{
RootGraph.ID = FGuid::NewGuid();
RootGraph.Metadata.Type = EMetasoundFrontendClassType::Graph;
}