Files
UnrealEngineUWP/Engine/Source/Editor/LevelEditor/Private/LevelEditorMenu.cpp
Rex Hill a180b25287 Clear names of dynamic list menu entries to prevent customization
#rnx
#rb none

[CL 8674464 by Rex Hill in Dev-Editor branch]
2019-09-13 11:21:43 -04:00

264 lines
11 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "LevelEditorMenu.h"
#include "Modules/ModuleManager.h"
#include "Framework/Application/SlateApplication.h"
#include "Widgets/Text/STextBlock.h"
#include "Framework/MultiBox/MultiBoxDefs.h"
#include "Framework/MultiBox/MultiBoxExtender.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Widgets/Input/SButton.h"
#include "EditorStyleSet.h"
#include "LevelEditor.h"
#include "LevelEditorActions.h"
#include "Interfaces/IMainFrameModule.h"
#include "MRUFavoritesList.h"
#include "Framework/Commands/GenericCommands.h"
#include "IDocumentation.h"
#include "ToolMenus.h"
#define LOCTEXT_NAMESPACE "LevelEditorMenu"
void FLevelEditorMenu::RegisterLevelEditorMenus()
{
struct Local
{
static void RegisterFileLoadAndSaveItems()
{
UToolMenu* Menu = UToolMenus::Get()->ExtendMenu("LevelEditor.MainMenu.File");
FToolMenuSection& Section = Menu->FindOrAddSection("FileLoadAndSave");
FToolMenuInsert InsertPos(NAME_None, EToolMenuInsertType::First);
// New Level
Section.AddMenuEntry( FLevelEditorCommands::Get().NewLevel ).InsertPosition = InsertPos;
// Open Level
Section.AddMenuEntry( FLevelEditorCommands::Get().OpenLevel ).InsertPosition = InsertPos;
// Open Asset
//@TODO: Doesn't work when summoned from here: Section.AddMenuEntry( FGlobalEditorCommonCommands::Get().SummonOpenAssetDialog );
// Save
Section.AddMenuEntry( FLevelEditorCommands::Get().Save ).InsertPosition = InsertPos;
// Save As
Section.AddMenuEntry( FLevelEditorCommands::Get().SaveAs ).InsertPosition = InsertPos;
// Save Levels
Section.AddMenuEntry( FLevelEditorCommands::Get().SaveAllLevels ).InsertPosition = InsertPos;
}
static void FillFileRecentAndFavoriteFileItems()
{
UToolMenu* Menu = UToolMenus::Get()->ExtendMenu("LevelEditor.MainMenu.File");
FToolMenuInsert SectionInsertPos("FileRecentFiles", EToolMenuInsertType::Before);
// Import/Export
{
FToolMenuSection& Section = Menu->AddSection("FileActors", LOCTEXT("ImportExportHeading", "Actors"), SectionInsertPos);
{
// Import Into Level
Section.AddMenuEntry(FLevelEditorCommands::Get().ImportScene);
// Export All
Section.AddMenuEntry( FLevelEditorCommands::Get().ExportAll );
// Export Selected
Section.AddMenuEntry( FLevelEditorCommands::Get().ExportSelected );
}
}
// Favorite Menus
{
struct FFavoriteLevelMenu
{
// Add a button to add/remove the currently loaded map as a favorite
struct Local
{
static FText GetToggleFavoriteLabelText()
{
const FText LevelName = FText::FromString(FPackageName::GetShortName(GWorld->GetOutermost()->GetFName()));
if (!FLevelEditorActionCallbacks::ToggleFavorite_IsChecked())
{
return FText::Format(LOCTEXT("ToggleFavorite_Add", "Add {0} to Favorites"), LevelName);
}
return FText::Format(LOCTEXT("ToggleFavorite_Remove", "Remove {0} from Favorites"), LevelName);
}
};
static void MakeFavoriteLevelMenu(UToolMenu* InMenu)
{
// Add a button to add/remove the currently loaded map as a favorite
if (FLevelEditorActionCallbacks::ToggleFavorite_CanExecute())
{
FToolMenuSection& Section = InMenu->AddSection("LevelEditorToggleFavorite");
{
TAttribute<FText> ToggleFavoriteLabel;
ToggleFavoriteLabel.BindStatic(&Local::GetToggleFavoriteLabelText);
Section.AddMenuEntry(FLevelEditorCommands::Get().ToggleFavorite, ToggleFavoriteLabel);
}
Section.AddMenuSeparator("LevelEditorToggleFavorite");
}
const FMainMRUFavoritesList& MRUFavorites = *FModuleManager::LoadModuleChecked<IMainFrameModule>("MainFrame").GetMRUFavoritesList();
const int32 NumFavorites = MRUFavorites.GetNumFavorites();
const bool bNoIndent = false;
const int32 AllowedFavorites = FMath::Min(NumFavorites, FLevelEditorCommands::Get().OpenFavoriteFileCommands.Num());
for (int32 CurFavoriteIndex = 0; CurFavoriteIndex < AllowedFavorites; ++CurFavoriteIndex)
{
TSharedPtr< FUICommandInfo > OpenFavoriteFile = FLevelEditorCommands::Get().OpenFavoriteFileCommands[CurFavoriteIndex];
const FString CurFavorite = FPaths::GetBaseFilename(MRUFavorites.GetFavoritesItem(CurFavoriteIndex));
const FText ToolTip = FText::Format(LOCTEXT("FavoriteLevelToolTip", "Opens favorite level: {0}"), FText::FromString(CurFavorite));
const FText Label = FText::FromString(FPaths::GetBaseFilename(CurFavorite));
InMenu->FindOrAddSection("Favorite").AddMenuEntry(OpenFavoriteFile, Label, ToolTip).Name = NAME_None;
}
}
};
FToolMenuSection& Section = Menu->AddSection("FileFavoriteLevels", TAttribute<FText>(), SectionInsertPos);
Section.AddDynamicEntry("FileFavoriteLevels", FNewToolMenuSectionDelegate::CreateLambda([](FToolMenuSection& InSection)
{
IMainFrameModule& MainFrameModule = FModuleManager::LoadModuleChecked<IMainFrameModule>("MainFrame");
const FMainMRUFavoritesList& RecentsAndFavorites = *MainFrameModule.GetMRUFavoritesList();
if (RecentsAndFavorites.GetNumItems() > 0)
{
InSection.AddSubMenu(
"FavoriteLevelsSubMenu",
LOCTEXT("FavoriteLevelsSubMenu", "Favorite Levels"),
LOCTEXT("RecentLevelsSubMenu_ToolTip", "Select a level to load"),
FNewToolMenuDelegate::CreateStatic(&FFavoriteLevelMenu::MakeFavoriteLevelMenu),
false,
FSlateIcon(FEditorStyle::GetStyleSetName(), "MainFrame.FavoriteLevels")
);
}
}));
}
// Recent files
{
struct FRecentLevelMenu
{
static void MakeRecentLevelMenu( UToolMenu* InMenu )
{
const FMainMRUFavoritesList& MRUFavorites = *FModuleManager::LoadModuleChecked<IMainFrameModule>( "MainFrame" ).GetMRUFavoritesList();
const int32 NumRecents = MRUFavorites.GetNumItems();
const int32 AllowedRecents = FMath::Min( NumRecents, FLevelEditorCommands::Get().OpenRecentFileCommands.Num() );
for ( int32 CurRecentIndex = 0; CurRecentIndex < AllowedRecents; ++CurRecentIndex )
{
TSharedPtr< FUICommandInfo > OpenRecentFile = FLevelEditorCommands::Get().OpenRecentFileCommands[ CurRecentIndex ];
const FString CurRecent = MRUFavorites.GetMRUItem( CurRecentIndex );
const FText ToolTip = FText::Format( LOCTEXT( "RecentLevelToolTip", "Opens recent level: {0}" ), FText::FromString( CurRecent ) );
const FText Label = FText::FromString( FPaths::GetBaseFilename( CurRecent ) );
InMenu->FindOrAddSection("Recent").AddMenuEntry( OpenRecentFile, Label, ToolTip ).Name = NAME_None;
}
}
};
FToolMenuSection& Section = Menu->AddSection("FileRecentLevels", TAttribute<FText>(), SectionInsertPos);
Section.AddDynamicEntry("FileRecentLevels", FNewToolMenuSectionDelegate::CreateLambda([](FToolMenuSection& InSection)
{
IMainFrameModule& MainFrameModule = FModuleManager::LoadModuleChecked<IMainFrameModule>( "MainFrame" );
const FMainMRUFavoritesList& RecentsAndFavorites = *MainFrameModule.GetMRUFavoritesList();
if (RecentsAndFavorites.GetNumItems() > 0)
{
InSection.AddSubMenu(
"RecentLevelsSubMenu",
LOCTEXT("RecentLevelsSubMenu", "Recent Levels"),
LOCTEXT("RecentLevelsSubMenu_ToolTip", "Select a level to load"),
FNewToolMenuDelegate::CreateStatic(&FRecentLevelMenu::MakeRecentLevelMenu),
false,
FSlateIcon(FEditorStyle::GetStyleSetName(), "MainFrame.RecentLevels")
);
}
}));
}
}
static void ExtendEditMenu()
{
UToolMenu* Menu = UToolMenus::Get()->RegisterMenu("LevelEditor.MainMenu.Edit", "MainFrame.MainMenu.Edit");
// Edit Actor
{
FToolMenuSection& Section = Menu->AddSection("EditMain", LOCTEXT("MainHeading", "Edit"), FToolMenuInsert("EditHistory", EToolMenuInsertType::After));
{
Section.AddMenuEntry( FGenericCommands::Get().Cut );
Section.AddMenuEntry( FGenericCommands::Get().Copy );
Section.AddMenuEntry( FGenericCommands::Get().Paste );
Section.AddMenuEntry( FGenericCommands::Get().Duplicate );
Section.AddMenuEntry( FGenericCommands::Get().Delete );
}
}
}
static void ExtendHelpMenu()
{
UToolMenu* Menu = UToolMenus::Get()->RegisterMenu("LevelEditor.MainMenu.Help", "MainFrame.MainMenu.Help");
FToolMenuSection& Section = Menu->AddSection("HelpBrowse", NSLOCTEXT("MainHelpMenu", "Browse", "Browse"), FToolMenuInsert("BugReporting", EToolMenuInsertType::Before));
{
Section.AddMenuEntry( FLevelEditorCommands::Get().BrowseDocumentation );
Section.AddMenuEntry( FLevelEditorCommands::Get().BrowseAPIReference );
Section.AddMenuEntry( FLevelEditorCommands::Get().BrowseCVars );
Section.AddMenuSeparator( "HelpBrowse" );
Section.AddMenuEntry( FLevelEditorCommands::Get().BrowseViewportControls );
}
}
};
UToolMenus* ToolMenus = UToolMenus::Get();
ToolMenus->RegisterMenu("LevelEditor.MainMenu", "MainFrame.MainMenu", EMultiBoxType::MenuBar);
ToolMenus->RegisterMenu("LevelEditor.MainMenu.File", "MainFrame.MainTabMenu.File");
ToolMenus->RegisterMenu("LevelEditor.MainMenu.Window", "MainFrame.MainMenu.Window");
// Add level loading and saving menu items
Local::RegisterFileLoadAndSaveItems();
// Add recent / favorites
Local::FillFileRecentAndFavoriteFileItems();
// Extend the Edit menu
Local::ExtendEditMenu();
// Extend the Help menu
Local::ExtendHelpMenu();
}
TSharedRef< SWidget > FLevelEditorMenu::MakeLevelEditorMenu( const TSharedPtr<FUICommandList>& CommandList, TSharedPtr<class SLevelEditor> LevelEditor )
{
FLevelEditorModule& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>("LevelEditor");
TSharedPtr<FExtender> Extenders = LevelEditorModule.GetMenuExtensibilityManager()->GetAllExtenders();
FToolMenuContext ToolMenuContext(CommandList, Extenders.ToSharedRef());
IMainFrameModule& MainFrameModule = FModuleManager::LoadModuleChecked<IMainFrameModule>( "MainFrame" );
TSharedRef< SWidget > MenuBarWidget = MainFrameModule.MakeMainTabMenu( LevelEditor->GetTabManager(), "LevelEditor.MainMenu", ToolMenuContext );
return MenuBarWidget;
}
TSharedRef< SWidget > FLevelEditorMenu::MakeNotificationBar( const TSharedPtr<FUICommandList>& CommandList, TSharedPtr<class SLevelEditor> LevelEditor )
{
FLevelEditorModule& LevelEditorModule = FModuleManager::GetModuleChecked<FLevelEditorModule>( "LevelEditor");
const TSharedPtr<FExtender> NotificationBarExtenders = LevelEditorModule.GetNotificationBarExtensibilityManager()->GetAllExtenders();
FToolBarBuilder NotificationBarBuilder( CommandList, FMultiBoxCustomization::None, NotificationBarExtenders, Orient_Horizontal );
NotificationBarBuilder.SetStyle(&FEditorStyle::Get(), "NotificationBar");
{
NotificationBarBuilder.BeginSection("Start");
NotificationBarBuilder.EndSection();
}
return NotificationBarBuilder.MakeWidget();
}
#undef LOCTEXT_NAMESPACE