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This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485 [CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
977 lines
35 KiB
C++
977 lines
35 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundFrontendTransform.h"
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#include "Algo/Transform.h"
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#include "MetasoundArchetype.h"
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#include "MetasoundAssetBase.h"
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#include "MetasoundFrontendArchetypeRegistry.h"
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#include "MetasoundFrontendDocument.h"
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#include "MetasoundFrontendRegistries.h"
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#include "MetasoundFrontendSearchEngine.h"
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#include "MetasoundLog.h"
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#include "Misc/App.h"
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namespace Metasound
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{
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namespace Frontend
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{
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FSwapGraphArchetype::FSwapGraphArchetype(const FMetasoundFrontendArchetype& InFromArchetype, const FMetasoundFrontendArchetype& InToArchetype)
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{
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InputsToAdd = InToArchetype.Interface.Inputs;
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InputsToRemove = InFromArchetype.Interface.Inputs;
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OutputsToAdd = InToArchetype.Interface.Outputs;
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OutputsToRemove = InFromArchetype.Interface.Outputs;
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// Iterate in reverse to allow removal from `InputsToAdd`
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for (int32 AddIndex = InputsToAdd.Num() - 1; AddIndex >= 0; AddIndex--)
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{
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const FMetasoundFrontendClassVertex& VertexToAdd = InputsToAdd[AddIndex];
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int32 RemoveIndex = InputsToRemove.IndexOfByPredicate([&](const FMetasoundFrontendClassVertex& VertexToRemove)
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{
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return FMetasoundFrontendClassVertex::IsFunctionalEquivalent(VertexToAdd, VertexToRemove);
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});
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if (INDEX_NONE != RemoveIndex)
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{
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PairedInputs.Add(FVertexPair{InputsToRemove[RemoveIndex], InputsToAdd[AddIndex]});
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InputsToRemove.RemoveAtSwap(RemoveIndex);
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InputsToAdd.RemoveAtSwap(AddIndex);
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}
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}
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// Iterate in reverse to allow removal from `OutputsToAdd`
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for (int32 AddIndex = OutputsToAdd.Num() - 1; AddIndex >= 0; AddIndex--)
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{
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const FMetasoundFrontendClassVertex& VertexToAdd = OutputsToAdd[AddIndex];
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int32 RemoveIndex = OutputsToRemove.IndexOfByPredicate([&](const FMetasoundFrontendClassVertex& VertexToRemove)
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{
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return FMetasoundFrontendClassVertex::IsFunctionalEquivalent(VertexToAdd, VertexToRemove);
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});
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if (INDEX_NONE != RemoveIndex)
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{
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PairedOutputs.Add(FVertexPair{OutputsToRemove[RemoveIndex], OutputsToAdd[AddIndex]});
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OutputsToRemove.RemoveAtSwap(RemoveIndex);
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OutputsToAdd.RemoveAtSwap(AddIndex);
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}
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}
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}
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bool FSwapGraphArchetype::Transform(FGraphHandle InGraph) const
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{
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bool bDidEdit = false;
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// Remove unsupported inputs
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for (const FMetasoundFrontendClassVertex& InputToRemove : InputsToRemove)
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{
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if (const FMetasoundFrontendClassInput* ClassInput = InGraph->FindClassInputWithName(InputToRemove.Name).Get())
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{
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if (FMetasoundFrontendClassInput::IsFunctionalEquivalent(*ClassInput, InputToRemove))
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{
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bDidEdit = true;
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InGraph->RemoveInputVertex(InputToRemove.Name);
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}
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}
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}
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// Remove unrequired outputs
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for (const FMetasoundFrontendClassVertex& OutputToRemove : OutputsToRemove)
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{
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if (const FMetasoundFrontendClassOutput* ClassOutput = InGraph->FindClassOutputWithName(OutputToRemove.Name).Get())
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{
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if (FMetasoundFrontendClassOutput::IsFunctionalEquivalent(*ClassOutput, OutputToRemove))
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{
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bDidEdit = true;
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InGraph->RemoveOutputVertex(OutputToRemove.Name);
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}
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}
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}
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auto InputDataTypeCompareFilter = [](FConstNodeHandle NodeHandle, FName DataType)
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{
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bool bMatchesDataType = false;
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NodeHandle->IterateConstOutputs([&](FConstOutputHandle OutputHandle)
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{
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if (OutputHandle->GetDataType() == DataType)
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{
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bMatchesDataType = true;
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}
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});
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return bMatchesDataType;
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};
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auto OutputDataTypeCompareFilter = [](FConstNodeHandle NodeHandle, FName DataType)
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{
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bool bMatchesDataType = false;
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NodeHandle->IterateConstInputs([&](FConstInputHandle InputHandle)
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{
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if (InputHandle->GetDataType() == DataType)
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{
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bMatchesDataType = true;
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}
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});
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return bMatchesDataType;
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};
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auto FindLowestNodeLocationOfClassType = [](EMetasoundFrontendClassType ClassType, FGraphHandle Graph, FName DataType, TFunctionRef<bool(FConstNodeHandle, FName)> NodeDataTypeFilter)
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{
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FVector2D LowestLocation;
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Graph->IterateConstNodes([&](FConstNodeHandle NodeHandle)
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{
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for (const TPair<FGuid, FVector2D>& Pair : NodeHandle->GetNodeStyle().Display.Locations)
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{
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if (Pair.Value.Y > LowestLocation.Y)
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{
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if (NodeDataTypeFilter(NodeHandle, DataType))
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{
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LowestLocation = Pair.Value;
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}
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}
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}
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}, ClassType);
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return LowestLocation;
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};
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// Add missing inputs
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for (const FMetasoundFrontendClassVertex& InputToAdd : InputsToAdd)
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{
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bDidEdit = true;
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FNodeHandle NewInputNode = InGraph->AddInputVertex(InputToAdd);
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FMetasoundFrontendNodeStyle Style = NewInputNode->GetNodeStyle();
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const FVector2D LastOutputLocation = FindLowestNodeLocationOfClassType(EMetasoundFrontendClassType::Input, InGraph, InputToAdd.TypeName, InputDataTypeCompareFilter);
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Style.Display.Locations.Add(FGuid(), LastOutputLocation + DisplayStyle::NodeLayout::DefaultOffsetY);
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NewInputNode->SetNodeStyle(Style);
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}
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// Add missing outputs
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for (const FMetasoundFrontendClassVertex& OutputToAdd : OutputsToAdd)
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{
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bDidEdit = true;
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FNodeHandle NewOutputNode = InGraph->AddOutputVertex(OutputToAdd);
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FMetasoundFrontendNodeStyle Style = NewOutputNode->GetNodeStyle();
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const FVector2D LastOutputLocation = FindLowestNodeLocationOfClassType(EMetasoundFrontendClassType::Output, InGraph, OutputToAdd.TypeName, OutputDataTypeCompareFilter);
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Style.Display.Locations.Add(FGuid(), LastOutputLocation + DisplayStyle::NodeLayout::DefaultOffsetY);
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NewOutputNode->SetNodeStyle(Style);
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}
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// Swap paired inputs.
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for (const FVertexPair& InputPair : PairedInputs)
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{
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bDidEdit = true;
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const FMetasoundFrontendClassVertex& OriginalVertex = InputPair.Get<0>();
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FMetasoundFrontendClassInput NewVertex = InputPair.Get<1>();
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// Cache off node locations and connections to push to new node
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TMap<FGuid, FVector2D> Locations;
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TArray<FInputHandle> ConnectedInputs;
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if (const FMetasoundFrontendClassInput* ClassInput = InGraph->FindClassInputWithName(OriginalVertex.Name).Get())
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{
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if (FMetasoundFrontendVertex::IsFunctionalEquivalent(*ClassInput, OriginalVertex))
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{
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NewVertex.DefaultLiteral = ClassInput->DefaultLiteral;
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FNodeHandle OriginalInputNode = InGraph->GetInputNodeWithName(OriginalVertex.Name);
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Locations = OriginalInputNode->GetNodeStyle().Display.Locations;
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FOutputHandle OriginalInputNodeOutput = OriginalInputNode->GetOutputWithVertexName(OriginalVertex.Name);
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ConnectedInputs = OriginalInputNodeOutput->GetConnectedInputs();
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InGraph->RemoveInputVertex(OriginalVertex.Name);
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}
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}
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FNodeHandle NewInputNode = InGraph->AddInputVertex(NewVertex);
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// Copy prior node locations
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if (!Locations.IsEmpty())
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{
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// TODO: copy entire style.
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FMetasoundFrontendNodeStyle Style = NewInputNode->GetNodeStyle();
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Style.Display.Locations = Locations;
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NewInputNode->SetNodeStyle(Style);
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}
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// Copy prior node connections
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FOutputHandle OutputHandle = NewInputNode->GetOutputWithVertexName(NewVertex.Name);
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for (FInputHandle& ConnectedInput : ConnectedInputs)
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{
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OutputHandle->Connect(*ConnectedInput);
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}
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}
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// Swap paired outputs.
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for (const FVertexPair& OutputPair : PairedOutputs)
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{
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bDidEdit = true;
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const FMetasoundFrontendClassVertex& OriginalVertex = OutputPair.Get<0>();
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const FMetasoundFrontendClassVertex& NewVertex = OutputPair.Get<1>();
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// Cache off node locations to push to new node
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TMap<FGuid, FVector2D> Locations;
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FOutputHandle ConnectedOutput = IOutputController::GetInvalidHandle();
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// Default add output node to origin.
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Locations.Add(FGuid(), FVector2D{0.f, 0.f});
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if (const FMetasoundFrontendClassOutput* ClassOutput = InGraph->FindClassOutputWithName(OriginalVertex.Name).Get())
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{
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if (FMetasoundFrontendVertex::IsFunctionalEquivalent(*ClassOutput, OriginalVertex))
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{
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FNodeHandle OriginalOutputNode = InGraph->GetOutputNodeWithName(OriginalVertex.Name);
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Locations = OriginalOutputNode->GetNodeStyle().Display.Locations;
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FInputHandle Input = OriginalOutputNode->GetInputWithVertexName(OriginalVertex.Name);
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ConnectedOutput = Input->GetConnectedOutput();
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InGraph->RemoveOutputVertex(OriginalVertex.Name);
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}
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}
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FNodeHandle NewOutputNode = InGraph->AddOutputVertex(NewVertex);
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if (Locations.Num() > 0)
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{
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FMetasoundFrontendNodeStyle Style = NewOutputNode->GetNodeStyle();
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Style.Display.Locations = Locations;
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NewOutputNode->SetNodeStyle(Style);
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}
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// Copy prior node connections
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FInputHandle InputHandle = NewOutputNode->GetInputWithVertexName(NewVertex.Name);
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ConnectedOutput->Connect(*InputHandle);
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}
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return bDidEdit;
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}
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bool FMatchRootGraphToArchetype::Transform(FDocumentHandle InDocument) const
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{
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bool bDidEdit = false;
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if (!InDocument->IsValid())
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{
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return bDidEdit;
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}
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// Find registered target archetype.
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FMetasoundFrontendArchetype TargetArchetype;
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bool bFoundTargetArchetype = IArchetypeRegistry::Get().FindArchetype(GetArchetypeRegistryKey(ArchetypeVersion), TargetArchetype);
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if (!bFoundTargetArchetype)
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{
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UE_LOG(LogMetaSound, Error, TEXT("Target archetype is not registered [ArchetypeVersion:%s]"), *ArchetypeVersion.ToString());
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return false;
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}
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// Get current archetype version on document.
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const FMetasoundFrontendVersion InitialArchetypeVersion = InDocument->GetArchetypeVersion();
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// Attempt to upgrade
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TArray<const IArchetypeRegistryEntry*> UpgradePath;
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GetUpgradePathForDocument(InitialArchetypeVersion, ArchetypeVersion, UpgradePath);
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if (UpgradeDocumentArchetype(UpgradePath, InDocument))
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{
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bDidEdit = true;
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}
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// Force archetype to conform
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if (ConformDocumentToArchetype(TargetArchetype, InDocument))
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{
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bDidEdit = true;
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}
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return bDidEdit;
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}
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void FMatchRootGraphToArchetype::GetUpgradePathForDocument(const FMetasoundFrontendVersion& InCurrentVersion, const FMetasoundFrontendVersion& InTargetVersion, TArray<const IArchetypeRegistryEntry*>& OutUpgradePath) const
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{
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if (InCurrentVersion.Name == InTargetVersion.Name)
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{
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// Get all associated registered archetypes
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TArray<FMetasoundFrontendVersion> RegisteredVersions = ISearchEngine::Get().FindAllRegisteredArchetypesWithName(InTargetVersion.Name);
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// Filter registry entries that exist between current version and target version
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auto FilterRegistryEntries = [&InCurrentVersion, &InTargetVersion](const FMetasoundFrontendVersion& InVersion)
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{
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const bool bIsGreaterThanCurrent = InVersion.Number > InCurrentVersion.Number;
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const bool bIsLessThanOrEqualToTarget = InVersion.Number <= InTargetVersion.Number;
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return bIsGreaterThanCurrent && bIsLessThanOrEqualToTarget;
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};
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RegisteredVersions = RegisteredVersions.FilterByPredicate(FilterRegistryEntries);
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// sort registry entries to create an ordered upgrade path.
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RegisteredVersions.Sort();
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// Get registry entries from registry keys.
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auto GetRegistryEntry = [](const FMetasoundFrontendVersion& InVersion)
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{
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FArchetypeRegistryKey Key = GetArchetypeRegistryKey(InVersion);
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return IArchetypeRegistry::Get().FindArchetypeRegistryEntry(Key);
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};
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Algo::Transform(RegisteredVersions, OutUpgradePath, GetRegistryEntry);
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}
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}
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bool FMatchRootGraphToArchetype::UpgradeDocumentArchetype(const TArray<const IArchetypeRegistryEntry*>& InUpgradePath, FDocumentHandle InDocument) const
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{
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bool bDidEdit = false;
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for (const IArchetypeRegistryEntry* Entry : InUpgradePath)
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{
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if (ensure(nullptr != Entry))
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{
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if (Entry->UpdateRootGraphArchetype(InDocument))
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{
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bDidEdit = true;
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InDocument->SetArchetypeVersion(Entry->GetArchetype().Version);
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}
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}
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}
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return bDidEdit;
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}
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bool FMatchRootGraphToArchetype::ConformDocumentToArchetype(const FMetasoundFrontendArchetype& InTargetArchetype, FDocumentHandle InDocument) const
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{
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bool bDidEdit = false;
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FMetasoundFrontendArchetype CurrentArchetype;
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FArchetypeRegistryKey CurrentRegistryKey = GetArchetypeRegistryKey(InDocument->GetArchetypeVersion());
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const bool bFoundCurrentArchetype = IArchetypeRegistry::Get().FindArchetype(CurrentRegistryKey, CurrentArchetype);
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if (!bFoundCurrentArchetype)
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{
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UE_LOG(LogMetaSound, Warning, TEXT("Failed to find current archetype on document [ArchetypeVersion:%s]"), *InDocument->GetArchetypeVersion().ToString());
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}
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const bool bIsEqualArchetypeVersion = InDocument->GetArchetypeVersion() == InTargetArchetype.Version;
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const bool bRequiredInterfaceExists = IsSubsetOfClass(InTargetArchetype, InDocument->GetRootGraphClass());
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if (!bIsEqualArchetypeVersion)
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{
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InDocument->SetArchetypeVersion(InTargetArchetype.Version);
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bDidEdit = true;
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}
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if (!(bRequiredInterfaceExists && bIsEqualArchetypeVersion))
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{
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FGraphHandle Graph = InDocument->GetRootGraph();
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if (FSwapGraphArchetype(CurrentArchetype, InTargetArchetype).Transform(Graph))
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{
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bDidEdit = true;
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}
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}
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return bDidEdit;
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}
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bool FAutoUpdateRootGraph::Transform(FDocumentHandle InDocument) const
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{
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bool bDidEdit = false;
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FMetasoundAssetBase* PresetReferencedMetaSoundAsset = nullptr;
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TArray<TPair<FNodeHandle, FMetasoundFrontendVersionNumber>> NodesToUpdate;
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FGraphHandle RootGraph = InDocument->GetRootGraph();
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const bool bInterfaceManaged = RootGraph->GetGraphMetadata().GetAutoUpdateManagesInterface();
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RootGraph->IterateNodes([&](FNodeHandle NodeHandle)
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{
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using namespace Metasound::Frontend;
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const FMetasoundFrontendClassMetadata& ClassMetadata = NodeHandle->GetClassMetadata();
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if (bInterfaceManaged)
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{
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const FNodeRegistryKey RegistryKey = FMetasoundFrontendRegistryContainer::Get()->GetRegistryKey(ClassMetadata);
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PresetReferencedMetaSoundAsset = IMetaSoundAssetManager::GetChecked().FindAssetFromKey(RegistryKey);
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return;
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}
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FClassInterfaceUpdates InterfaceUpdates;
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if (!NodeHandle->CanAutoUpdate(&InterfaceUpdates))
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{
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return;
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}
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FMetasoundFrontendVersionNumber UpdateVersion = NodeHandle->FindHighestMinorVersionInRegistry();
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if (UpdateVersion.IsValid() && UpdateVersion > ClassMetadata.GetVersion())
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{
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UE_LOG(LogMetaSound, Display, TEXT("Auto-Updating node class '%s': Newer minor version '%s' found."), *ClassMetadata.GetDisplayName().ToString(), *UpdateVersion.ToString());
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}
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else if (InterfaceUpdates.ContainsChanges())
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{
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UpdateVersion = ClassMetadata.GetVersion();
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UE_LOG(LogMetaSound, Display, TEXT("Auto-Updating node with class '%s (%s)': Interface change detected."), *ClassMetadata.GetDisplayName().ToString(), *UpdateVersion.ToString());
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}
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NodesToUpdate.Add(TPair<FNodeHandle, FMetasoundFrontendVersionNumber>(NodeHandle, UpdateVersion));
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}, EMetasoundFrontendClassType::External);
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if (PresetReferencedMetaSoundAsset)
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{
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bDidEdit |= FRebuildPresetRootGraph(PresetReferencedMetaSoundAsset->GetDocumentHandle()).Transform(InDocument);
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if (bDidEdit)
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{
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FMetasoundFrontendClassMetadata ParentMetadata = InDocument->GetRootGraphClass().Metadata;
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ParentMetadata.SetType(EMetasoundFrontendClassType::External);
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const FNodeRegistryKey RegistryKey = FMetasoundFrontendRegistryContainer::Get()->GetRegistryKey(ParentMetadata);
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FMetasoundAssetBase* ParentMetaSoundAsset = IMetaSoundAssetManager::GetChecked().FindAssetFromKey(RegistryKey);
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if (ensure(ParentMetaSoundAsset))
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{
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ParentMetaSoundAsset->ConformObjectDataToArchetype();
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}
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}
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}
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else
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{
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for (const TPair<FNodeHandle, FMetasoundFrontendVersionNumber>& Pair : NodesToUpdate)
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{
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FNodeHandle ExistingNode = Pair.Key;
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FMetasoundFrontendVersionNumber InitialVersion = ExistingNode->GetClassMetadata().GetVersion();
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FNodeHandle NewNode = ExistingNode->ReplaceWithVersion(Pair.Value);
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FMetasoundFrontendNodeStyle Style = NewNode->GetNodeStyle();
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Style.bMessageNodeUpdated = NewNode->GetClassMetadata().GetVersion() > InitialVersion;
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NewNode->SetNodeStyle(Style);
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bDidEdit |= NewNode->GetID() != ExistingNode->GetID();
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}
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}
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InDocument->SynchronizeDependencies();
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return bDidEdit;
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}
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bool FRebuildPresetRootGraph::Transform(FDocumentHandle InDocument) const
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{
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FGraphHandle RootGraphHandle = InDocument->GetRootGraph();
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if (!ensure(RootGraphHandle->IsValid()))
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{
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return false;
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}
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// Callers of this transform should check that the graph is supposed to
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// be managed externally before calling this transform. If a scenario
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// arises where this transform is used outside of AutoUpdate, then this
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// early exist should be removed as it's mostly here to protect against
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// accidental manipulation of metasound graphs.
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if (!ensure(RootGraphHandle->GetGraphMetadata().GetAutoUpdateManagesInterface()))
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{
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return false;
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}
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FConstGraphHandle ReferencedGraphHandle = ReferencedDocument->GetRootGraph();
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if (!ensure(ReferencedGraphHandle->IsValid()))
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{
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return false;
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}
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// Run transform to ensure preset matches reference archetype
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const FMetasoundFrontendVersion& RefArchetypeVersion = ReferencedDocument->GetArchetypeVersion();
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FMatchRootGraphToArchetype(RefArchetypeVersion).Transform(InDocument);
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// Determine the inputs and outputs needed in the wrapping graph. Also
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// cache any exiting literals that have been set on the wrapping graph.
|
|
TArray<FMetasoundFrontendClassInput> ClassInputs = GenerateRequiredClassInputs(RootGraphHandle);
|
|
TArray<FMetasoundFrontendClassOutput> ClassOutputs = GenerateRequiredClassOutputs(RootGraphHandle);
|
|
|
|
FGuid PresetNodeID;
|
|
RootGraphHandle->IterateConstNodes([InPresetNodeID = &PresetNodeID](FConstNodeHandle PresetNodeHandle)
|
|
{
|
|
*InPresetNodeID = PresetNodeHandle->GetID();
|
|
}, EMetasoundFrontendClassType::External);
|
|
|
|
// Clear the root graph so it can be rebuilt.
|
|
RootGraphHandle->ClearGraph();
|
|
|
|
// Add referenced node
|
|
FMetasoundFrontendClassMetadata ReferencedClassMetadata = ReferencedGraphHandle->GetGraphMetadata();
|
|
// Swap type on look-up as it will be referenced as an externally defined class relative to the new Preset asset
|
|
ReferencedClassMetadata.SetType(EMetasoundFrontendClassType::External);
|
|
|
|
// Set node location.
|
|
FNodeHandle ReferencedNodeHandle = RootGraphHandle->AddNode(ReferencedClassMetadata, PresetNodeID);
|
|
FMetasoundFrontendNodeStyle RefNodeStyle;
|
|
|
|
// Offset to be to the right of input nodes
|
|
RefNodeStyle.Display.Locations.Add(FGuid::NewGuid(), DisplayStyle::NodeLayout::DefaultOffsetX);
|
|
ReferencedNodeHandle->SetNodeStyle(RefNodeStyle);
|
|
|
|
// Connect parent graph to referenced graph
|
|
AddAndConnectInputs(ClassInputs, RootGraphHandle, ReferencedNodeHandle);
|
|
AddAndConnectOutputs(ClassOutputs, RootGraphHandle, ReferencedNodeHandle);
|
|
|
|
return true;
|
|
}
|
|
|
|
void FRebuildPresetRootGraph::AddAndConnectInputs(const TArray<FMetasoundFrontendClassInput>& InClassInputs, FGraphHandle& InParentGraphHandle, FNodeHandle& InReferencedNode) const
|
|
{
|
|
// Add inputs and space appropriately
|
|
FVector2D InputNodeLocation = FVector2D::ZeroVector;
|
|
|
|
for (const FMetasoundFrontendClassInput& ClassInput : InClassInputs)
|
|
{
|
|
FNodeHandle InputNode = InParentGraphHandle->AddInputVertex(ClassInput);
|
|
|
|
if (ensure(InputNode->IsValid()))
|
|
{
|
|
// Set input node location
|
|
FMetasoundFrontendNodeStyle NodeStyle;
|
|
NodeStyle.Display.Locations.Add(FGuid::NewGuid(), InputNodeLocation);
|
|
InputNode->SetNodeStyle(NodeStyle);
|
|
InputNodeLocation += DisplayStyle::NodeLayout::DefaultOffsetY;
|
|
|
|
// Connect input node to corresponding referencing node.
|
|
FOutputHandle OutputToConnect = InputNode->GetOutputWithVertexName(ClassInput.Name);
|
|
FInputHandle InputToConnect = InReferencedNode->GetInputWithVertexName(ClassInput.Name);
|
|
bool bSuccess = OutputToConnect->Connect(*InputToConnect);
|
|
check(bSuccess);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FRebuildPresetRootGraph::AddAndConnectOutputs(const TArray<FMetasoundFrontendClassOutput>& InClassOutputs, FGraphHandle& InParentGraphHandle, FNodeHandle& InReferencedNode) const
|
|
{
|
|
// Add outputs and space appropriately
|
|
FVector2D OutputNodeLocation = (2 * DisplayStyle::NodeLayout::DefaultOffsetX);
|
|
|
|
for (const FMetasoundFrontendClassOutput& ClassOutput : InClassOutputs)
|
|
{
|
|
FNodeHandle OutputNode = InParentGraphHandle->AddOutputVertex(ClassOutput);
|
|
|
|
if (ensure(OutputNode->IsValid()))
|
|
{
|
|
// Set input node location
|
|
FMetasoundFrontendNodeStyle NodeStyle;
|
|
NodeStyle.Display.Locations.Add(FGuid::NewGuid(), OutputNodeLocation);
|
|
OutputNode->SetNodeStyle(NodeStyle);
|
|
OutputNodeLocation += DisplayStyle::NodeLayout::DefaultOffsetY;
|
|
|
|
// Connect input node to corresponding referenced node.
|
|
FInputHandle InputToConnect = OutputNode->GetInputWithVertexName(ClassOutput.Name);
|
|
FOutputHandle OutputToConnect = InReferencedNode->GetOutputWithVertexName(ClassOutput.Name);
|
|
bool bSuccess = InputToConnect->Connect(*OutputToConnect);
|
|
check(bSuccess);
|
|
}
|
|
}
|
|
}
|
|
|
|
TArray<FMetasoundFrontendClassInput> FRebuildPresetRootGraph::GenerateRequiredClassInputs(const FConstGraphHandle& InParentGraph) const
|
|
{
|
|
TArray<FMetasoundFrontendClassInput> ClassInputs;
|
|
|
|
FConstGraphHandle ReferencedGraph = ReferencedDocument->GetRootGraph();
|
|
|
|
// Iterate through all input nodes of referenced graph
|
|
ReferencedGraph->IterateConstNodes([&](FConstNodeHandle InputNode)
|
|
{
|
|
const FName NodeName = InputNode->GetNodeName();
|
|
FConstInputHandle Input = InputNode->GetConstInputWithVertexName(NodeName);
|
|
if (ensure(Input->IsValid()))
|
|
{
|
|
FMetasoundFrontendClassInput ClassInput;
|
|
|
|
ClassInput.Name = NodeName;
|
|
ClassInput.TypeName = Input->GetDataType();
|
|
ClassInput.Metadata.Description = InputNode->GetDescription();
|
|
ClassInput.Metadata.DisplayName = Input->GetMetadata().DisplayName;
|
|
ClassInput.VertexID = FGuid::NewGuid();
|
|
|
|
if (const FMetasoundFrontendClassInput* ExistingClassInput = InParentGraph->FindClassInputWithName(NodeName).Get())
|
|
{
|
|
ClassInput.NodeID = ExistingClassInput->NodeID;
|
|
}
|
|
|
|
if (InParentGraph->ContainsInputVertex(NodeName, ClassInput.TypeName))
|
|
{
|
|
// If the input vertex already exists in the parent graph,
|
|
// use the default literal value from the parent graph.
|
|
FGuid VertexID = InParentGraph->GetVertexIDForInputVertex(NodeName);
|
|
ClassInput.DefaultLiteral = InParentGraph->GetDefaultInput(VertexID);
|
|
}
|
|
else
|
|
{
|
|
// If the input vertex does not exist on the parent graph,
|
|
// then it is a new vertex and should use the default value
|
|
// of the referenced graph.
|
|
const FGuid ReferencedVertexID = ReferencedGraph->GetVertexIDForInputVertex(NodeName);
|
|
ClassInput.DefaultLiteral = ReferencedGraph->GetDefaultInput(ReferencedVertexID);
|
|
}
|
|
|
|
ClassInputs.Add(MoveTemp(ClassInput));
|
|
}
|
|
}, EMetasoundFrontendClassType::Input);
|
|
|
|
return ClassInputs;
|
|
}
|
|
|
|
TArray<FMetasoundFrontendClassOutput> FRebuildPresetRootGraph::GenerateRequiredClassOutputs(const FConstGraphHandle& InParentGraph) const
|
|
{
|
|
TArray<FMetasoundFrontendClassOutput> ClassOutputs;
|
|
|
|
FConstGraphHandle ReferencedGraph = ReferencedDocument->GetRootGraph();
|
|
|
|
// Iterate over the referenced graph's output nodes.
|
|
ReferencedGraph->IterateConstNodes([&](FConstNodeHandle OutputNode)
|
|
{
|
|
const FName NodeName = OutputNode->GetNodeName();
|
|
FConstOutputHandle Output = OutputNode->GetConstOutputWithVertexName(NodeName);
|
|
if (ensure(Output->IsValid()))
|
|
{
|
|
FMetasoundFrontendClassOutput ClassOutput;
|
|
|
|
ClassOutput.Name = NodeName;
|
|
ClassOutput.TypeName = Output->GetDataType();
|
|
ClassOutput.Metadata.Description = OutputNode->GetDescription();
|
|
ClassOutput.Metadata.DisplayName = Output->GetMetadata().DisplayName;
|
|
ClassOutput.VertexID = FGuid::NewGuid();
|
|
|
|
if (const FMetasoundFrontendClassOutput* ExistingClassOutput = InParentGraph->FindClassOutputWithName(NodeName).Get())
|
|
{
|
|
ClassOutput.NodeID = ExistingClassOutput->NodeID;
|
|
}
|
|
|
|
ClassOutputs.Add(MoveTemp(ClassOutput));
|
|
}
|
|
}, EMetasoundFrontendClassType::Output);
|
|
|
|
return ClassOutputs;
|
|
}
|
|
|
|
bool FSynchronizeAssetClassDisplayName::Transform(FDocumentHandle InDocument) const
|
|
{
|
|
const FMetasoundFrontendClassMetadata& Metadata = InDocument->GetRootGraphClass().Metadata;
|
|
const FText NewAssetName = FText::FromString(AssetName.ToString());
|
|
|
|
if (Metadata.GetDisplayName().CompareTo(NewAssetName) != 0)
|
|
{
|
|
FMetasoundFrontendClassMetadata NewMetadata = Metadata;
|
|
NewMetadata.SetDisplayName(NewAssetName);
|
|
InDocument->GetRootGraph()->SetGraphMetadata(NewMetadata);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool FRegenerateAssetClassName::Transform(FDocumentHandle InDocument) const
|
|
{
|
|
FMetasoundFrontendClassMetadata Metadata = InDocument->GetRootGraph()->GetGraphMetadata();
|
|
FMetasoundFrontendClassName NewName = Metadata.GetClassName();
|
|
NewName.Name = *FGuid::NewGuid().ToString();
|
|
Metadata.SetClassName(NewName);
|
|
InDocument->GetRootGraph()->SetGraphMetadata(Metadata);
|
|
return true;
|
|
}
|
|
|
|
// Versioning Transforms
|
|
class FVersionDocumentTransform : public IDocumentTransform
|
|
{
|
|
protected:
|
|
virtual FMetasoundFrontendVersionNumber GetTargetVersion() const = 0;
|
|
virtual void TransformInternal(FDocumentHandle InDocument) const = 0;
|
|
|
|
public:
|
|
bool Transform(FDocumentHandle InDocument) const override
|
|
{
|
|
const FMetasoundFrontendDocumentMetadata& Metadata = InDocument->GetMetadata();
|
|
if (Metadata.Version.Number >= GetTargetVersion())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
TransformInternal(InDocument);
|
|
|
|
FMetasoundFrontendDocumentMetadata NewMetadata = Metadata;
|
|
NewMetadata.Version.Number = GetTargetVersion();
|
|
InDocument->SetMetadata(NewMetadata);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
/** Versions document from 1.0 to 1.1. */
|
|
class FVersionDocument_1_1 : public FVersionDocumentTransform
|
|
{
|
|
public:
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return { 1, 1 };
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
FGraphHandle GraphHandle = InDocument->GetRootGraph();
|
|
TArray<FNodeHandle> FrontendNodes = GraphHandle->GetNodes();
|
|
|
|
// Before literals could be stored on node inputs directly, they were stored
|
|
// by creating hidden input nodes. Update the doc by finding all hidden input
|
|
// nodes, placing the literal value of the input node directly on the
|
|
// downstream node's input. Then delete the hidden input node.
|
|
for (FNodeHandle& NodeHandle : FrontendNodes)
|
|
{
|
|
const bool bIsHiddenNode = NodeHandle->GetNodeStyle().Display.Visibility == EMetasoundFrontendNodeStyleDisplayVisibility::Hidden;
|
|
const bool bIsInputNode = EMetasoundFrontendClassType::Input == NodeHandle->GetClassMetadata().GetType();
|
|
const bool bIsHiddenInputNode = bIsHiddenNode && bIsInputNode;
|
|
|
|
if (bIsHiddenInputNode)
|
|
{
|
|
// Get literal value from input node.
|
|
const FGuid VertexID = GraphHandle->GetVertexIDForInputVertex(NodeHandle->GetNodeName());
|
|
const FMetasoundFrontendLiteral DefaultLiteral = GraphHandle->GetDefaultInput(VertexID);
|
|
|
|
// Apply literal value to downstream node's inputs.
|
|
TArray<FOutputHandle> OutputHandles = NodeHandle->GetOutputs();
|
|
if (ensure(OutputHandles.Num() == 1))
|
|
{
|
|
FOutputHandle OutputHandle = OutputHandles[0];
|
|
TArray<FInputHandle> Inputs = OutputHandle->GetConnectedInputs();
|
|
OutputHandle->Disconnect();
|
|
|
|
for (FInputHandle& Input : Inputs)
|
|
{
|
|
if (const FMetasoundFrontendLiteral* Literal = Input->GetClassDefaultLiteral())
|
|
{
|
|
if (!Literal->IsEquivalent(DefaultLiteral))
|
|
{
|
|
Input->SetLiteral(DefaultLiteral);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Input->SetLiteral(DefaultLiteral);
|
|
}
|
|
}
|
|
}
|
|
GraphHandle->RemoveNode(*NodeHandle);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/** Versions document from 1.1 to 1.2. */
|
|
class FVersionDocument_1_2 : public FVersionDocumentTransform
|
|
{
|
|
private:
|
|
const FName Name;
|
|
const FString& Path;
|
|
|
|
public:
|
|
FVersionDocument_1_2(const FName InName, const FString& InPath)
|
|
: Name(InName)
|
|
, Path(InPath)
|
|
{
|
|
}
|
|
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return { 1, 2 };
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
const FMetasoundFrontendGraphClass& GraphClass = InDocument->GetRootGraphClass();
|
|
FMetasoundFrontendClassMetadata Metadata = GraphClass.Metadata;
|
|
|
|
Metadata.SetClassName({ "GraphAsset", Name, *Path });
|
|
Metadata.SetDisplayName(FText::FromString(Name.ToString()));
|
|
InDocument->GetRootGraph()->SetGraphMetadata(Metadata);
|
|
}
|
|
};
|
|
|
|
/** Versions document from 1.2 to 1.3. */
|
|
class FVersionDocument_1_3 : public FVersionDocumentTransform
|
|
{
|
|
public:
|
|
FVersionDocument_1_3()
|
|
{
|
|
}
|
|
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return {1, 3};
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
const FMetasoundFrontendGraphClass& GraphClass = InDocument->GetRootGraphClass();
|
|
FMetasoundFrontendClassMetadata Metadata = GraphClass.Metadata;
|
|
|
|
Metadata.SetClassName(FMetasoundFrontendClassName { FName(), *FGuid::NewGuid().ToString(), FName() });
|
|
InDocument->GetRootGraph()->SetGraphMetadata(Metadata);
|
|
}
|
|
};
|
|
|
|
/** Versions document from 1.3 to 1.4. */
|
|
class FVersionDocument_1_4 : public FVersionDocumentTransform
|
|
{
|
|
public:
|
|
FVersionDocument_1_4()
|
|
{
|
|
}
|
|
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return {1, 4};
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
|
|
check(InDocument->GetMetadata().Version.Number.Major == 1);
|
|
check(InDocument->GetMetadata().Version.Number.Minor == 3);
|
|
|
|
FMetasoundFrontendVersion ArchetypeVersion = InDocument->GetArchetypeVersion();
|
|
|
|
// Version 1.3 did not have an "ArchetypeVersion" property on the
|
|
// document, so any document that is being updated should start off
|
|
// with an "Invalid" archetype version.
|
|
if (ensure(!ArchetypeVersion.IsValid()))
|
|
{
|
|
constexpr bool bIncludeDeprecatedArchetypes = true;
|
|
TArray<FMetasoundFrontendArchetype> AllArchetypes = ISearchEngine::Get().FindAllArchetypes(bIncludeDeprecatedArchetypes);
|
|
|
|
const FMetasoundFrontendGraphClass& RootGraph = InDocument->GetRootGraphClass();
|
|
const TArray<FMetasoundFrontendClass>& Dependencies = InDocument->GetDependencies();
|
|
const TArray<FMetasoundFrontendGraphClass>& Subgraphs = InDocument->GetSubgraphs();
|
|
|
|
if (const FMetasoundFrontendArchetype* Arch = FindMostSimilarArchetypeSupportingEnvironment(RootGraph, Dependencies, Subgraphs, AllArchetypes))
|
|
{
|
|
UE_LOG(LogMetaSound, Display, TEXT("Assigned archetype [ArchetypeVersion:%s] to document [RootGraphClassName:%s]"),
|
|
*Arch->Version.ToString(), *RootGraph.Metadata.GetClassName().ToString());
|
|
|
|
InDocument->SetArchetypeVersion(Arch->Version);
|
|
}
|
|
else
|
|
{
|
|
UE_LOG(LogMetaSound, Warning, TEXT("Failed to find archetype for document [RootGraphClassName:%s]"),
|
|
*RootGraph.Metadata.GetClassName().ToString());
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/** Versions document from 1.4 to 1.5. */
|
|
class FVersionDocument_1_5 : public FVersionDocumentTransform
|
|
{
|
|
public:
|
|
FVersionDocument_1_5(FName InAssetName)
|
|
: AssetName(InAssetName)
|
|
{
|
|
}
|
|
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return { 1, 5 };
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
FSynchronizeAssetClassDisplayName(AssetName).Transform(InDocument);
|
|
}
|
|
|
|
private:
|
|
FName AssetName;
|
|
};
|
|
|
|
/** Versions document from 1.5 to 1.6. */
|
|
class FVersionDocument_1_6 : public FVersionDocumentTransform
|
|
{
|
|
public:
|
|
FVersionDocument_1_6()
|
|
{
|
|
}
|
|
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return { 1, 6 };
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
FRegenerateAssetClassName().Transform(InDocument);
|
|
}
|
|
};
|
|
|
|
/** Versions document from 1.6 to 1.7. */
|
|
class FVersionDocument_1_7 : public FVersionDocumentTransform
|
|
{
|
|
public:
|
|
FVersionDocument_1_7() = default;
|
|
|
|
FMetasoundFrontendVersionNumber GetTargetVersion() const override
|
|
{
|
|
return { 1, 7 };
|
|
}
|
|
|
|
void TransformInternal(FDocumentHandle InDocument) const override
|
|
{
|
|
auto RenameTransform = [](FNodeHandle NodeHandle)
|
|
{
|
|
// Required nodes are all (at the point of this transform) providing
|
|
// unique names and customized display names (ex. 'Audio' for both mono &
|
|
// L/R output, On Play, & 'On Finished'), so do not replace them by nulling
|
|
// out the guid as a name and using the converted FName of the FText DisplayName.
|
|
if (!NodeHandle->IsRequired())
|
|
{
|
|
const FName NewNodeName = *NodeHandle->GetDisplayName().ToString();
|
|
NodeHandle->IterateInputs([&](FInputHandle InputHandle)
|
|
{
|
|
InputHandle->SetName(NewNodeName);
|
|
});
|
|
|
|
NodeHandle->IterateOutputs([&](FOutputHandle OutputHandle)
|
|
{
|
|
OutputHandle->SetName(NewNodeName);
|
|
});
|
|
|
|
NodeHandle->SetDisplayName(FText());
|
|
NodeHandle->SetNodeName(NewNodeName);
|
|
}
|
|
};
|
|
|
|
InDocument->GetRootGraph()->IterateNodes(RenameTransform, EMetasoundFrontendClassType::Input);
|
|
InDocument->GetRootGraph()->IterateNodes(RenameTransform, EMetasoundFrontendClassType::Output);
|
|
}
|
|
};
|
|
|
|
FVersionDocument::FVersionDocument(FName InName, const FString& InPath)
|
|
: Name(InName)
|
|
, Path(InPath)
|
|
{
|
|
}
|
|
|
|
bool FVersionDocument::Transform(FDocumentHandle InDocument) const
|
|
{
|
|
if (!ensure(InDocument->IsValid()))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool bWasUpdated = false;
|
|
|
|
const FMetasoundFrontendVersionNumber InitVersionNumber = InDocument->GetMetadata().Version.Number;
|
|
|
|
// Add additional transforms here after defining them above, example below.
|
|
bWasUpdated |= FVersionDocument_1_1().Transform(InDocument);
|
|
bWasUpdated |= FVersionDocument_1_2(Name, Path).Transform(InDocument);
|
|
bWasUpdated |= FVersionDocument_1_3().Transform(InDocument);
|
|
bWasUpdated |= FVersionDocument_1_4().Transform(InDocument);
|
|
bWasUpdated |= FVersionDocument_1_5(Name).Transform(InDocument);
|
|
bWasUpdated |= FVersionDocument_1_6().Transform(InDocument);
|
|
bWasUpdated |= FVersionDocument_1_7().Transform(InDocument);
|
|
|
|
if (bWasUpdated)
|
|
{
|
|
const FText& DisplayName = InDocument->GetRootGraph()->GetGraphMetadata().GetDisplayName();
|
|
const FMetasoundFrontendVersionNumber NewVersionNumber = InDocument->GetMetadata().Version.Number;
|
|
UE_LOG(LogMetaSound, Display, TEXT("MetaSound Graph '%s' Parent Document Versioned: '%s' --> '%s'"), *DisplayName.ToString(), *InitVersionNumber.ToString(), *NewVersionNumber.ToString());
|
|
}
|
|
|
|
return bWasUpdated;
|
|
}
|
|
} // namespace Frontend
|
|
} // namespace Metasound
|