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a0fd56f78db2cc278199fe615a33f64a06a73dce
UnrealEngineUWP/Engine/Source
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martin ridgers a0fd56f78d Convert Stats and Csv tracing to use array/string type trace event fields instead of attachments
#rb cm
#rnx

#ROBOMERGE-SOURCE: CL 17048347 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17048351 by martin ridgers in ue5-release-engine-test branch]
2021-08-04 08:03:55 -04:00
..
Developer
Convert Stats and Csv tracing to use array/string type trace event fields instead of attachments
2021-08-04 08:03:55 -04:00
Editor
U5 - Do not stop the RenderingThread as with modern Processors the performance saved is marginal and we do want to move away from stopping and starting the Rendering thread as it causes a multitude of issues.
2021-08-04 02:45:45 -04:00
Programs
UE4 -> UE
2021-08-04 06:40:32 -04:00
Runtime
Convert Stats and Csv tracing to use array/string type trace event fields instead of attachments
2021-08-04 08:03:55 -04:00
ThirdParty
Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
2021-08-03 11:56:47 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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