Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFileServer/UnrealFileServer.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

27 lines
611 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealFileServer : ModuleRules
{
public UnrealFileServer(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
// For LaunchEngineLoop.cpp include
PrivateIncludePaths.Add("Runtime/Launch/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ApplicationCore",
"DirectoryWatcher",
"NetworkFileSystem",
"SandboxFile",
"Sockets",
"Projects",
}
);
}
}