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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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a034d8253af57663acd730592b0f4de43f8aaa9f
UnrealEngineUWP/Engine/Source
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ben hoffman a034d8253a Only try to find a scene component target to attach to if the pasted component is a scene component. Non-Scene components can only be attached to the root actor. This solves an issue where a pasted non-scene component could be incorrectly attached to the default scene root.
#jira UE-117883
#jira UE-118250
#rb justin.hare
#rnx

[CL 16900194 by ben hoffman in ue5-main branch]
2021-07-20 15:06:37 -04:00
..
Developer
Add a cpu trace when pulling payloads for the source control backend.
2021-07-20 10:18:27 -04:00
Editor
Only try to find a scene component target to attach to if the pasted component is a scene component. Non-Scene components can only be attached to the root actor. This solves an issue where a pasted non-scene component could be incorrectly attached to the default scene root.
2021-07-20 15:06:37 -04:00
Programs
Remove the need for GetClass during code generation
2021-07-20 14:55:20 -04:00
Runtime
Manually merging 16897423 - adding new csv stat for remapped objects
2021-07-20 13:42:21 -04:00
ThirdParty
NeuralNetworkInference (NNI) plugin:
2021-07-20 10:16:08 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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