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a021b651425f752931a59e4502209e1e56c967f9
UnrealEngineUWP/Engine/Source
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robert manuszewski a021b65142 Reduced cached archetye annotation array memory usage by 50% on 64-bit platforms by storing the archetype index instead of a pointer
#rb none


#ROBOMERGE-SOURCE: CL 4981464 via CL 4981465 via CL 4981509

[CL 4984466 by robert manuszewski in Main branch]
2019-02-13 13:06:15 -05:00
..
Developer
UE4.22 - Fix Texture2dArray crash on Vulkan
2019-02-13 13:03:31 -05:00
Editor
Level UI now reads ShouldBeVisible which takes editor visibility into account as well
2019-02-13 10:43:34 -05:00
Programs
UAT: Always force a changelist to be submitted, even if it contains unchanged files.
2019-02-13 13:01:57 -05:00
Runtime
Reduced cached archetye annotation array memory usage by 50% on 64-bit platforms by storing the archetype index instead of a pointer
2019-02-13 13:06:15 -05:00
ThirdParty
UE4.22 - Fix Texture2dArray crash on Vulkan
2019-02-13 13:03:31 -05:00
UE4Client.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Editor.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Game.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
UE4Server.Target.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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