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UnrealEngineUWP
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9faba90583e017bc320650cf390f82d2ab8c00a5
UnrealEngineUWP
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christopher waters
63dcb443e0
Removing LogD3D11ShaderCompiler and LogD3D12ShaderCompiler in favor of LogD3DShaderCompiler.
...
#rb Laura.Hermanns [CL 32250370 by christopher waters in ue5-main branch]
2024-03-14 13:29:58 -04:00
..
LiveCoding
Large perf improvement for the editor in a large project:
2024-03-13 10:24:34 -04:00
LiveCodingServer
Removed usage of include file macros from LiveCoding source since it was causing issues with SN-DBS
2023-11-03 07:04:54 -04:00
ShaderFormatD3D
Removing LogD3D11ShaderCompiler and LogD3D12ShaderCompiler in favor of LogD3DShaderCompiler.
2024-03-14 13:29:58 -04:00
WindowsPlatformEditor
Re-submit Desktop Platforms TP Refactor TPC/TPS Windows/Mac/Linux/WINGDK
2024-02-15 11:46:19 -05:00
WindowsTargetPlatfomControls
- Set all *TargetPlatform.Build.cs's to set the new SDKVersionRelevantPlatforms list so that per-project SDK version overrides will compile unique versions of those modules when that platform's SDK version of overridden
2024-02-20 20:01:11 -05:00
WindowsTargetPlatform
- Set all *TargetPlatform.Build.cs's to set the new SDKVersionRelevantPlatforms list so that per-project SDK version overrides will compile unique versions of those modules when that platform's SDK version of overridden
2024-02-20 20:01:11 -05:00
WindowsTargetPlatformSettings
Re-submit Desktop Platforms TP Refactor TPC/TPS Windows/Mac/Linux/WINGDK
2024-02-15 11:46:19 -05:00