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[FYI] Bryan.Johnson Original CL Desc ----------------------------------------------------------------- [Backout] - CL31782478 [FYI] karen.jirak Original CL Desc ----------------------------------------------------------------- Place Actors Panel - Usability Improvements ~ Extracted a large chunk out of FToolkitBuilder and put it in abstract class CategoryDrivenContentBuilderBase, which provides a base class for any class which needs a lefthand vertical category picker which loads content in the box next to the picker ~ Implemented CategoryDrivenContentBuilder, which provides a delegate which takes an FName as an argument which provides the name of the category just clicked, and returns the TSharedRef<SWidget> the user wants loaded for the selected category ~ created FPlacementModeCommands which creates a command to load content for any placement commands found ~ Introduced CVar PlaceActors.EnableCategoryChooserView which, when true, loads the new (in progress) place actors tab ~ altered SPlacementModeTools to create and use the CategoryDrivenContentBuilder when PlaceActors.EnableCategoryChooserView is true, else it loads the usual place actors panel ~ updated ToolElementRegistry with a convenience method that generates the widget and immediately converts it to a shared Ref Note that after a change in the CVar, you will need to close and reopen the place actors panel for it to appear properly. #jira UE-205201 #rb brooke.hubert, JeanMichel.Dignard [CL 31846160 by karen jirak in ue5-main branch]