Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
christopher waters 4ecaa5b7ef Fixing _Static_assert parsing.
- _Static_assert should be handled on the global scope.
- GetCurrentToken() doesn't advance to the next token, you have to PeekToken() and then MatchToken.
- No output was written on successful parsing of _Static_assert
- Removing debug assert when writing static_assert code back out.

#rb Laura.Hermanns

[CL 32250433 by christopher waters in ue5-main branch]
2024-03-14 13:31:50 -04:00
..
2024-03-14 13:31:50 -04:00