Files
UnrealEngineUWP/Engine/Source/Runtime/TimeManagement/Public/FrameNumberDisplayFormat.h
Ben Marsh 7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00

22 lines
428 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "FrameNumberDisplayFormat.generated.h"
UENUM()
enum class EFrameNumberDisplayFormats : uint8
{
/* Non-Drop Frame Timecode */
NonDropFrameTimecode UMETA(DisplayName="NDF Timecode"),
/* Drop Frame Timecode */
DropFrameTimecode UMETA(DisplayName="DF Timecode"),
Seconds,
Frames,
MAX_Count UMETA(Hidden)
};