Files
UnrealEngineUWP/Engine/Source/Runtime/PerfCounters/PerfCounters.Build.cs
mitchell fisher 1cf7118278 [PerfCounters] PerfCounters HTTP interface leverages HTTPServer module
+ Internal HTTP bind/listen/read/write functionality has been replaced with HTTPServer module usage
+ All endpoints/functionality are identical.
+ Minor structural change: PerfCountersModule now stores a TSharedPtr to FPerfCounters rather than a raw pointer.  This change has been made to facilitate usage of AsShared() within FPerfCounters to facilitate safe and non-intrusive captures.

#rb David.Nikdel


#ROBOMERGE-SOURCE: CL 6597353 via CL 6601388
#ROBOMERGE-BOT: (v351-6581450)

[CL 6601461 by mitchell fisher in Main branch]
2019-05-21 19:24:26 -04:00

19 lines
377 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PerfCounters : ModuleRules
{
public PerfCounters(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Json",
"HTTPServer"
}
);
}
}