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+ Internal HTTP bind/listen/read/write functionality has been replaced with HTTPServer module usage + All endpoints/functionality are identical. + Minor structural change: PerfCountersModule now stores a TSharedPtr to FPerfCounters rather than a raw pointer. This change has been made to facilitate usage of AsShared() within FPerfCounters to facilitate safe and non-intrusive captures. #rb David.Nikdel #ROBOMERGE-SOURCE: CL 6597353 via CL 6601388 #ROBOMERGE-BOT: (v351-6581450) [CL 6601461 by mitchell fisher in Main branch]
19 lines
377 B
C#
19 lines
377 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class PerfCounters : ModuleRules
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{
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public PerfCounters(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Json",
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"HTTPServer"
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}
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);
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}
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}
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