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9fa00a048292eb6d64eec072fce59cda50226476
UnrealEngineUWP/Engine/Source/Runtime/Launch
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ben woodhouse 3ab972991c Fix free memory not getting adjusted for extra dev memory. Turns out we report free memory in two places if we're not a server. This change fixes up the other spot (we should fix this properly at some point, but I don't want to break the server codepath).
Also remove  the cvar csv.AdjustPhysicalFreeForExtraDevMemory. We always do this now.



#ROBOMERGE-SOURCE: CL 10497358 via CL 10497362 via CL 10497366 via CL 10497373
#ROBOMERGE-BOT: (v606-10482310)

[CL 10497384 by ben woodhouse in Main branch]
2019-12-03 12:06:54 -05:00
..
Private
Fix free memory not getting adjusted for extra dev memory. Turns out we report free memory in two places if we're not a server. This change fixes up the other spot (we should fix this properly at some point, but I don't want to break the server codepath).
2019-12-03 12:06:54 -05:00
Public
Clean up PreInit context when PreInitPreStartupScreen or PreInitPostStartupScreen fails.
2019-11-03 12:31:14 -05:00
Resources
Update version to 4.25.
2019-10-11 17:55:40 -04:00
Launch.Build.cs
merge/copyup to parent stream - HTML5 platform extension
2019-09-30 15:13:56 -04:00
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