Files
UnrealEngineUWP/Engine/Source/Runtime/HeadMountedDisplay
steve smith 72a916d661 Fix assert on end PIE (or closing app) using D3D12 and SteamVR; this also fixes other potential issues around lifetime with D3D12 and Vulkan textures with the XrSwapChain class and resource aliasing.
Also switches XrSwapchain and SteamVR to use the new RHICreateAliasedTexture API (to save a redundant/dummy texture creation during initialization).
#jira UE-84247
#rb jules.blok juan.canada jonas.meyer

[CL 10575068 by steve smith in Dev-VR branch]
2019-12-05 19:28:46 -05:00
..
2019-11-18 13:36:33 -05:00