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9fa00a048292eb6d64eec072fce59cda50226476
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Public
/
Windows
History
Stefan Boberg
d2f9a61b06
Copy-up from Dev-Core
...
#rb none [CL 10419044 by Stefan Boberg in Main branch]
2019-11-25 12:03:09 -05:00
..
AllowWindowsPlatformAtomics.h
…
AllowWindowsPlatformTypes.h
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COMPointer.h
…
HideWindowsPlatformAtomics.h
…
HideWindowsPlatformTypes.h
…
MinimalWindowsApi.h
Added macros to push/pop the default platform packing
2019-10-04 16:02:48 -04:00
MinWindows.h
…
PostWindowsApi.h
Copying //UE4/Dev-RenderPlat-Staging@9551419 to //UE4/Main
2019-10-11 15:33:31 -04:00
PreWindowsApi.h
Fixed CIS error for Clang on Windows
2019-10-04 21:26:23 -04:00
WindowsCriticalSection.h
…
WindowsErrorOutputDevice.h
…
WindowsEventLogOutputDevice.h
…
WindowsHWrapper.h
…
WIndowsPlatform.h
Copy-up from Dev-Core
2019-11-25 12:03:09 -05:00
WindowsPlatformAffinity.h
…
WindowsPlatformAtomics.h
…
WindowsPlatformCodeAnalysis.h
…
WindowsPlatformCompilerPreSetup.h
Added macros to push/pop the default platform packing
2019-10-04 16:02:48 -04:00
WindowsPlatformCompilerSetup.h
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
WindowsPlatformCrashContext.h
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
WindowsPlatformFile.h
…
WindowsPlatformMath.h
…
WindowsPlatformMemory.h
…
WindowsPlatformMisc.h
Read shader compiler version directly from dll and remove code writing hashed version to file. Fixes race condition where two shader compile workers attempt to create the version file simultaneously.
2019-10-18 10:26:46 -04:00
WindowsPlatformNamedPipe.h
Copy-up from Dev-Core
2019-11-25 12:03:09 -05:00
WindowsPlatformOutputDevices.h
…
WindowsPlatformProcess.h
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
WindowsPlatformProperties.h
Copying //UE4/Dev-RenderPlat-Staging@9551419 to //UE4/Main
2019-10-11 15:33:31 -04:00
WindowsPlatformStackWalk.h
Copying //UE4/Dev-Core to Main (//UE4/Main)
2019-10-03 16:26:48 -04:00
WindowsPlatformString.h
…
WindowsPlatformTime.h
…
WindowsPlatformTLS.h
…
WindowsSystemIncludes.h
…