Files
UnrealEngineUWP/Engine/Source/Runtime/ClothingSystemRuntimeInterface/ClothingSystemRuntimeInterface.Build.cs
michael lentine acbc579509 Copy from //Fortnite/Dev-Physics
#rb none


#ROBOMERGE-OWNER: michael.lentine
#ROBOMERGE-AUTHOR: michael.lentine
#ROBOMERGE-SOURCE: CL 9374650 via CL 9374665
#ROBOMERGE-BOT: (v456-9359915)

[CL 9385990 by michael lentine in Main branch]
2019-10-02 17:27:26 -04:00

22 lines
558 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ClothingSystemRuntimeInterface : ModuleRules
{
public ClothingSystemRuntimeInterface(ReadOnlyTargetRules Target) : base(Target)
{
ShortName = "ClothSysRuntimeIntrfc";
PrivateIncludePaths.Add("Runtime/ClothingSystemRuntimeInterface/Private");
SetupModulePhysicsSupport(Target);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
}
}