Files
UnrealEngineUWP/Engine/Source/Runtime/AudioAnalyzer/Private/AudioAnalyzerModule.cpp
phil popp 81fe250e3c Adding Audio Analyzer framework
#rb Aaron.McLeran


#ROBOMERGE-SOURCE: CL 7776579 via CL 7782054
#ROBOMERGE-BOT: (v386-7774470)

[CL 7782243 by phil popp in Main branch]
2019-08-05 20:07:14 -04:00

16 lines
288 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AudioAnalyzerModule.h"
DEFINE_LOG_CATEGORY(LogAudioAnalyzer);
void FAudioAnalyzerModule::StartupModule()
{
}
void FAudioAnalyzerModule::ShutdownModule()
{
}
IMPLEMENT_MODULE(FAudioAnalyzerModule, AudioAnalyzer);