Files
UnrealEngineUWP/Engine/Source/Programs/Enterprise/Datasmith/DatasmithCADWorker/DatasmithCADWorker.Build.cs
Juan Canada ee60030a97 Merging //UE4/Dev-Main@10113801 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10114485 by Juan Canada in Dev-RenderPlat-Staging branch]
2019-11-12 14:05:17 -05:00

30 lines
582 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DatasmithCADWorker : ModuleRules
{
public DatasmithCADWorker(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.Add("Runtime/Launch/Private");
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"Projects",
"ApplicationCore",
"Sockets",
"DatasmithDispatcher",
"CADInterfaces",
"CADTools",
}
);
PublicDelayLoadDLLs.Add("kernel_io.dll");
}
}