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22 lines
491 B
C#
22 lines
491 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Tools.DotNETCommon.Perforce;
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namespace BuildAgent.Issues
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{
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/// <summary>
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/// Stores information about a change and its merge history
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/// </summary>
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class ChangeInfo
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{
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public ChangesRecord Record;
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public List<int> SourceChanges = new List<int>();
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public DescribeRecord CachedDescribeRecord;
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}
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}
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