Files
UnrealEngineUWP/Engine/Source/Editor/EnvironmentQueryEditor/Private/DetailCustomizations/EnvTraceDataCustomization.h
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

59 lines
1.9 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Layout/Visibility.h"
#include "Widgets/SWidget.h"
#include "UnrealClient.h"
#include "IPropertyTypeCustomization.h"
class IPropertyHandle;
class FEnvTraceDataCustomization : public IPropertyTypeCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IPropertyTypeCustomization> MakeInstance();
//~ Begin IPropertyTypeCustomization Interface
virtual void CustomizeHeader( TSharedRef<class IPropertyHandle> StructPropertyHandle, class FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
virtual void CustomizeChildren( TSharedRef<class IPropertyHandle> StructPropertyHandle, class IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
//~ End IPropertyTypeCustomization Interface
protected:
void CacheTraceModes(TSharedRef<class IPropertyHandle> StructPropertyHandle);
/** cached names of trace modes */
struct FTextIntPair
{
FText Text;
int32 Int;
FTextIntPair() {}
FTextIntPair(FText InText, int32 InInt) : Text(InText), Int(InInt) {}
};
TArray<FTextIntPair> TraceModes;
bool bCanShowProjection;
uint8 ActiveMode;
TSharedPtr<IPropertyHandle> PropTraceMode;
TSharedPtr<IPropertyHandle> PropTraceShape;
TSharedPtr<IPropertyHandle> PropTraceChannel;
TSharedPtr<IPropertyHandle> PropTraceChannelSerialized;
void OnTraceChannelChanged();
void OnTraceModeChanged(int32 Index);
TSharedRef<SWidget> OnGetTraceModeContent();
FText GetCurrentTraceModeDesc() const;
FText GetShortDescription() const;
EVisibility GetGeometryVisibility() const;
EVisibility GetNavigationVisibility() const;
EVisibility GetProjectionVisibility() const;
EVisibility GetExtentX() const;
EVisibility GetExtentY() const;
EVisibility GetExtentZ() const;
};