Files
UnrealEngineUWP/Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp
rex hill 0c03d2d876 Add tool menus modules
#rb lauren.barnes
#rnx


#ROBOMERGE-OWNER: rex.hill
#ROBOMERGE-AUTHOR: rex.hill
#ROBOMERGE-SOURCE: CL 9900001 via CL 9902343
#ROBOMERGE-BOT: (v558-9892490)

[CL 9903399 by rex hill in Main branch]
2019-10-31 13:03:20 -04:00

221 lines
9.5 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "ToolMenuEntry.h"
#include "ToolMenus.h"
#include "IToolMenusModule.h"
#include "Textures/SlateIcon.h"
#include "Framework/Commands/UIAction.h"
#include "Framework/MultiBox/MultiBox.h"
#include "Framework/MultiBox/MultiBoxBuilder.h"
#include "Internationalization/Internationalization.h"
FToolMenuEntry::FToolMenuEntry() :
Type(EMultiBlockType::None),
UserInterfaceActionType(EUserInterfaceActionType::Button),
bShouldCloseWindowAfterMenuSelection(true),
ScriptObject(nullptr),
bAddedDuringRegister(false)
{
}
FToolMenuEntry::FToolMenuEntry(const FToolMenuOwner InOwner, const FName InName, EMultiBlockType InType) :
Name(InName),
Owner(InOwner),
Type(InType),
UserInterfaceActionType(EUserInterfaceActionType::Button),
bShouldCloseWindowAfterMenuSelection(true),
ScriptObject(nullptr),
bAddedDuringRegister(false)
{
}
const FUIAction* FToolMenuEntry::GetActionForCommand(const FToolMenuContext& InContext, TSharedPtr<const FUICommandList>& OutCommandList) const
{
if (Command.IsValid())
{
if (CommandList.IsValid())
{
const FUIAction* Result = CommandList->GetActionForCommand(Command);
if (Result)
{
OutCommandList = CommandList;
return Result;
}
}
else
{
return InContext.GetActionForCommand(Command, OutCommandList);
}
}
return nullptr;
}
void FToolMenuEntry::SetCommandList(const TSharedPtr<const FUICommandList>& InCommandList)
{
CommandList = InCommandList;
}
void FToolMenuEntry::SetCommand(const TSharedPtr<const FUICommandInfo>& InCommand, FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon)
{
Command = InCommand;
Name = InName != NAME_None ? InName : InCommand->GetCommandName();
Label = InLabel.IsSet() ? InLabel : InCommand->GetLabel();
ToolTip = InToolTip.IsSet() ? InToolTip : InCommand->GetDescription();
Icon = InIcon.IsSet() ? InIcon : InCommand->GetIcon();
}
FToolMenuEntry FToolMenuEntry::InitMenuEntry(const FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, const FToolUIActionChoice& InAction, const EUserInterfaceActionType InUserInterfaceActionType, const FName InTutorialHighlightName)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.TutorialHighlightName = InTutorialHighlightName;
Entry.Label = InLabel;
Entry.ToolTip = InToolTip;
Entry.Icon = InIcon;
Entry.UserInterfaceActionType = InUserInterfaceActionType;
Entry.Action = InAction;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitMenuEntry(const TSharedPtr< const FUICommandInfo >& InCommand, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, const FName InTutorialHighlightName, const FName InName)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.TutorialHighlightName = InTutorialHighlightName;
Entry.SetCommand(InCommand, InName, InLabel, InToolTip, InIcon);
Entry.CommandList.Reset();
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitMenuEntryWithCommandList(const TSharedPtr< const FUICommandInfo >& InCommand, const TSharedPtr< const FUICommandList >& InCommandList, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, const FName InTutorialHighlightName, const FName InName)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.TutorialHighlightName = InTutorialHighlightName;
Entry.SetCommand(InCommand, InName, InLabel, InToolTip, InIcon);
Entry.CommandList = InCommandList;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitMenuEntry(const FName InName, const FToolUIActionChoice& InAction, const TSharedRef<SWidget>& Widget)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.Action = InAction;
Entry.MakeWidget.BindLambda([Widget](const FToolMenuContext&) { return Widget; });
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitSubMenu(const FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const FNewToolMenuChoice& InMakeMenu, const FToolUIActionChoice& InAction, const EUserInterfaceActionType InUserInterfaceActionType, bool bInOpenSubMenuOnClick, const TAttribute<FSlateIcon>& InIcon, const bool bInShouldCloseWindowAfterMenuSelection)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.Label = InLabel;
Entry.ToolTip = InToolTip;
Entry.Icon = InIcon;
Entry.Action = InAction;
Entry.UserInterfaceActionType = InUserInterfaceActionType;
Entry.bShouldCloseWindowAfterMenuSelection = bInShouldCloseWindowAfterMenuSelection;
Entry.SubMenuData.bIsSubMenu = true;
Entry.SubMenuData.ConstructMenu = InMakeMenu;
Entry.SubMenuData.bOpenSubMenuOnClick = bInOpenSubMenuOnClick;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitSubMenu(const FName InName, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const FNewToolMenuChoice& InMakeMenu, bool bInOpenSubMenuOnClick, const TAttribute<FSlateIcon>& InIcon, const bool bInShouldCloseWindowAfterMenuSelection)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.Label = InLabel;
Entry.ToolTip = InToolTip;
Entry.Icon = InIcon;
Entry.bShouldCloseWindowAfterMenuSelection = bInShouldCloseWindowAfterMenuSelection;
Entry.SubMenuData.bIsSubMenu = true;
Entry.SubMenuData.ConstructMenu = InMakeMenu;
Entry.SubMenuData.bOpenSubMenuOnClick = bInOpenSubMenuOnClick;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitSubMenu(const FName InName, const FToolUIActionChoice& InAction, const TSharedRef<SWidget>& InWidget, const FNewToolMenuChoice& InMakeMenu, bool bInShouldCloseWindowAfterMenuSelection)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuEntry);
Entry.Action = InAction;
Entry.MakeWidget.BindLambda([=](const FToolMenuContext&) { return InWidget; });
Entry.bShouldCloseWindowAfterMenuSelection = bInShouldCloseWindowAfterMenuSelection;
Entry.SubMenuData.bIsSubMenu = true;
Entry.SubMenuData.ConstructMenu = InMakeMenu;
Entry.SubMenuData.bOpenSubMenuOnClick = false;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitToolBarButton(const FName InName, const FToolUIActionChoice& InAction, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, const EUserInterfaceActionType InUserInterfaceActionType, FName InTutorialHighlightName)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::ToolBarButton);
Entry.TutorialHighlightName = InTutorialHighlightName;
Entry.Label = InLabel;
Entry.ToolTip = InToolTip;
Entry.Icon = InIcon;
Entry.UserInterfaceActionType = InUserInterfaceActionType;
Entry.Action = InAction;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitToolBarButton(const TSharedPtr< const FUICommandInfo >& InCommand, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, FName InTutorialHighlightName, const FName InName)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::ToolBarButton);
Entry.TutorialHighlightName = InTutorialHighlightName;
Entry.SetCommand(InCommand, InName, InLabel, InToolTip, InIcon);
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitComboButton(const FName InName, const FToolUIActionChoice& InAction, const FNewToolMenuWidgetChoice& InMenuContentGenerator, const TAttribute<FText>& InLabel, const TAttribute<FText>& InToolTip, const TAttribute<FSlateIcon>& InIcon, bool bInSimpleComboBox, FName InTutorialHighlightName)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::ToolBarComboButton);
Entry.TutorialHighlightName = InTutorialHighlightName;
Entry.Label = InLabel;
Entry.ToolTip = InToolTip;
Entry.Icon = InIcon;
Entry.Action = InAction;
Entry.ToolBarData.ComboButtonContextMenuGenerator = InMenuContentGenerator;
Entry.ToolBarData.bSimpleComboBox = bInSimpleComboBox;
return Entry;
}
FToolMenuEntry FToolMenuEntry::InitMenuSeparator(const FName InName)
{
return FToolMenuEntry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::MenuSeparator);
}
FToolMenuEntry FToolMenuEntry::InitToolBarSeparator(const FName InName)
{
return FToolMenuEntry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::ToolBarSeparator);
}
FToolMenuEntry FToolMenuEntry::InitWidget(const FName InName, const TSharedRef<SWidget>& InWidget, const FText& Label, bool bNoIndent, bool bSearchable)
{
FToolMenuEntry Entry(UToolMenus::Get()->CurrentOwner(), InName, EMultiBlockType::Widget);
Entry.Label = Label;
Entry.MakeWidget.BindLambda([=](const FToolMenuContext&) { return InWidget; });
Entry.WidgetData.bNoIndent = bNoIndent;
Entry.WidgetData.bSearchable = bSearchable;
return Entry;
}
void FToolMenuEntry::ResetActions()
{
Action = FToolUIActionChoice();
Command.Reset();
CommandList.Reset();
StringExecuteAction = FToolMenuStringCommand();
// Note: Cannot reset ScriptObject as it would also remove label and other data
//ScriptObject = nullptr;
}
bool FToolMenuEntry::IsNonLegacyDynamicConstruct() const
{
return Construct.IsBound() || IsScriptObjectDynamicConstruct();
}
bool FToolMenuEntry::IsScriptObjectDynamicConstruct() const
{
static const FName ConstructMenuEntryName = GET_FUNCTION_NAME_CHECKED(UToolMenuEntryScript, ConstructMenuEntry);
return ScriptObject && ScriptObject->GetClass()->IsFunctionImplementedInScript(ConstructMenuEntryName);
}