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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9fa00a048292eb6d64eec072fce59cda50226476
UnrealEngineUWP/Engine/Source/Developer/TargetPlatform/Private
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Stefan Boberg d2f9a61b06 Copy-up from Dev-Core
#rb none

[CL 10419044 by Stefan Boberg in Main branch]
2019-11-25 12:03:09 -05:00
..
DeviceBrowserDefaultPlatformWidgetCreator.cpp
…
DeviceBrowserDefaultPlatformWidgetCreator.h
…
InstalledPlatformInfo.cpp
Add a FTargetReceipt class to the engine, mirroring the UBT TargetReceipt class.
2019-08-13 10:23:31 -04:00
SDeviceBrowserDefaultPlatformAddWidget.cpp
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SDeviceBrowserDefaultPlatformAddWidget.h
…
TargetPlatformBase.cpp
Rework checks for whether a temporary target is necessary to ensure the same code is used at runtime and in UAT.
2019-11-19 16:53:37 -05:00
TargetPlatformManagerModule.cpp
Copy-up from Dev-Core
2019-11-25 12:03:09 -05:00
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