Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Private/ProjectLauncherHelpers.h
Ben Marsh 530369c613 Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
#rb none
#rnx

[CL 4662695 by Ben Marsh in Dev-Build branch]
2018-12-14 14:49:12 -05:00

35 lines
942 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EditorStyleSet.h"
#include "Styling/SlateColor.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Input/SButton.h"
class FText;
struct FSlateBrush;
/* Static helpers
*****************************************************************************/
// @todo gmp: move this into a shared library or create a SImageButton widget.
static TSharedRef<SButton> MakeImageButton(const FSlateBrush* ButtonImage, const FText& ButtonTip, const FOnClicked& OnClickedDelegate)
{
return SNew(SButton)
.ButtonStyle(FEditorStyle::Get(), "NoBorder")
.OnClicked(OnClickedDelegate)
.ToolTipText(ButtonTip)
.ContentPadding(2)
.VAlign(VAlign_Center)
.ForegroundColor(FSlateColor::UseForeground())
.Content()
[
SNew(SImage)
.Image(ButtonImage)
.ColorAndOpacity(FSlateColor::UseForeground())
];
}