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Remove stdc++ dependency for MeshBuilderCommon #jira UE-70769 #rb Arciel.Rekman, Brandon.Schaefer [FYI] Arciel.Rekman, Brandon.Schaefer #ROBOMERGE-SOURCE: CL 9870628 in //UE4/Release-4.24/... #ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v548-9842178) [CL 9870630 by michael sartain in Main branch]
26 lines
599 B
C#
26 lines
599 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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//MeshBuilder module is a editor module
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public class MeshBuilderCommon : ModuleRules
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{
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public MeshBuilderCommon(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"Engine",
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target,
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"nvTriStrip",
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"ForsythTriOptimizer",
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"nvTessLib"
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);
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}
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}
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}
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