Files
UnrealEngineUWP/Engine/Source/Developer/AudioFormatOgg/AudioFormatOgg.Build.cs
Nick Shin 3526d16d5e merge/copyup to parent stream - HTML5 platform extension
#jira UEMOB-482  HTML5 platform as a plug in
#rb josh.adams
#rn

[CL 9306021 by Nick Shin in Dev-Build branch]
2019-09-30 15:13:56 -04:00

33 lines
748 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AudioFormatOgg : ModuleRules
{
public AudioFormatOgg(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.Add("TargetPlatform");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Engine"
}
);
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32) ||
(Target.Platform == UnrealTargetPlatform.HoloLens) ||
(Target.Platform == UnrealTargetPlatform.Mac) ||
Target.IsInPlatformGroup(UnrealPlatformGroup.Linux)
)
{
AddEngineThirdPartyPrivateStaticDependencies(Target,
"UEOgg",
"Vorbis",
"VorbisFile"
);
}
}
}