This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
9dc3afbdc301e2b207cc6f2c973ea1e5bee5f310
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Private
/
UObject
History
matt peters
f906a8fb02
FNames: Fix bug in FNameEntryId.CompareLexical and LexicalLess. CompareLexical was converting negative results to 1 and LexicalLess was never returning true.
...
#rnx #rb Johan.Torp [CL 31019064 by matt peters in ue5-main branch]
2024-01-30 15:39:38 -05:00
..
DevObjectVersion.cpp
Fix unity compile and typo in GetPrevWorldToLocal
2024-01-22 02:44:24 -05:00
FortniteMainBranchObjectVersion.cpp
[Skeletal Mesh] fix for crash when loading cooked skeletal mesh since the introduction of halfedge buffers
2024-01-25 16:18:31 -05:00
FortniteReleaseBranchCustomObjectVersion.cpp
[Backout] - CL30888819
2024-01-26 02:19:44 -05:00
FortniteSeasonBranchObjectVersion.cpp
…
FortniteShaderworkObjectVersion.cpp
Update material ddc key when files included by (custom) material expressions change.
2023-10-20 06:51:29 -04:00
NameTypesTests.cpp
…
ObjectVersion.cpp
…
UE5MainStreamObjectVersion.cpp
Added LerpUVs property to Nanite static mesh settings.
2023-09-08 12:38:58 -04:00
UE5ReleaseStreamObjectVersion.cpp
…
UnrealNames.cpp
FNames: Fix bug in FNameEntryId.CompareLexical and LexicalLess. CompareLexical was converting negative results to 1 and LexicalLess was never returning true.
2024-01-30 15:39:38 -05:00