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UnrealEngineUWP
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9d302e8460010ee97de41d14d2bc3f335a7a25de
UnrealEngineUWP
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Engine
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FunctionalTesting
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James Golding
9d302e8460
Remove more headers from Engine.h (StaticMeshResources.h, AnimTree.h, SkeletalMeshTypes.h, SkeletalMeshActor.h, LightingBuildOptions.h, PixelFormat.h, WorldComposition.h, VisualLog.h, StaticLighting.h, Lightmap.h, ShadowMap.h, Model.h)
...
[CL 2086772 by James Golding in Main branch]
2014-05-29 17:21:47 -04:00
..
Classes
Extracting AI code from the engine into a separate module, pass 1 #UE4
2014-05-29 17:06:50 -04:00
Private
Remove more headers from Engine.h (StaticMeshResources.h, AnimTree.h, SkeletalMeshTypes.h, SkeletalMeshActor.h, LightingBuildOptions.h, PixelFormat.h, WorldComposition.h, VisualLog.h, StaticLighting.h, Lightmap.h, ShadowMap.h, Model.h)
2014-05-29 17:21:47 -04:00
Public
Merging UE4-Fortnite -> Main using CL#2047477
2014-04-23 19:29:53 -04:00
FunctionalTesting.Build.cs
Extracting AI code from the engine into a separate module, pass 1 #UE4
2014-05-29 17:06:50 -04:00