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9d2b0fdde34155429dcf4ddd3f72c697fea714df
UnrealEngineUWP/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation
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tyson brochu 3c41fe626a Make convex hull cancellable when called from GeometryFlow.
#jira UETOOL-3116
#rnx
#rb jimmy.andrews

[CL 16074529 by tyson brochu in ue5-main branch]
2021-04-21 11:35:00 -04:00
..
MeshSimpleShapeApproximation.cpp
Make convex hull cancellable when called from GeometryFlow.
2021-04-21 11:35:00 -04:00
ShapeDetection3.cpp
GeometryProcessing: replace UE::Geometry::FVector3d/FVector3f with UE Core versions based on TVector<T>. FVector3<T> is now an extension of TVector<T>. Update all affected call sites.
2021-03-30 21:25:22 -04:00
SimpleShapeSet3.cpp
GeometryProcessing: remove FTransform3f/d and FPlane3f/d from ExplicitUseGeometryMathTypes.h and clean up fallout
2021-03-18 12:46:27 -04:00
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