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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9d26f950d00a2f86999c5bdebc5dc9b46e4f3a78
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor/Public
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Brian Karis 9d26f950d0 Tore out D3DX generate UVs and the mesh editor tab for it.
[CL 2285473 by Brian Karis in Main branch]
2014-09-04 19:57:12 -04:00
..
IStaticMeshEditor.h
Static mesh editor can now create Box/Sphyl and have multiple collision primitives, which can be manipulated.
2014-06-13 05:03:24 -04:00
StaticMeshEditorActions.h
Tore out D3DX generate UVs and the mesh editor tab for it.
2014-09-04 19:57:12 -04:00
StaticMeshEditorModule.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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