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- merged over from Fortnite branch - includes adjusting all game projects that use AI code - contains a nasty AIModule <-> Engine circular dependency. To be removed ASAP [CL 2085468 by Mieszko Zielinski in Main branch]
37 lines
630 B
C#
37 lines
630 B
C#
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class FunctionalTesting : ModuleRules
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{
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public FunctionalTesting(TargetInfo Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"Slate",
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"UnrealEd",
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"MessageLog",
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"AIModule"
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}
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);
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PrivateIncludePaths.AddRange(
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new string[]
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{
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"MessageLog/Public",
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"Stats/Public",
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"Developer/FunctionalTesting/Private",
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}
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);
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DynamicallyLoadedModuleNames.AddRange(
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new string[] {
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"MessageLog",
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}
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);
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}
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}
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