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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9c19f91dfeed7ef14a87a4cbdebc774bf73f6df8
UnrealEngineUWP/Engine/Source/Runtime/SignalProcessing/Public
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rob gay c56c81b562 PCM16 to float version of ArrayMixIn to avoid buffer scratch copy (potentially large for things like WaveTables or other raw PCM data manipulations)
#rb phil.popp
#jira UE-181879
#rnx
#preflight 64667f9a8377b53e1d1005bf

[CL 25536087 by rob gay in ue5-main branch]
2023-05-18 18:51:24 -04:00
..
DSP
PCM16 to float version of ArrayMixIn to avoid buffer scratch copy (potentially large for things like WaveTables or other raw PCM data manipulations)
2023-05-18 18:51:24 -04:00
SampleBuffer.h
…
SignalProcessingModule.h
…
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