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9c19f91dfeed7ef14a87a4cbdebc774bf73f6df8
UnrealEngineUWP/Engine/Source/Runtime/Renderer
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Sebastien Hillaire 10ac432fbf Unified all strata tile list data buffer into a single one to workaround UAV limitation of dx11.
#rb charles.derousiers
#preflight https://horde.devtools.epicgames.com/job/646c97822c0a5da0dc645c99

[CL 25579172 by Sebastien Hillaire in ue5-main branch]
2023-05-23 07:22:42 -04:00
..
Private
Unified all strata tile list data buffer into a single one to workaround UAV limitation of dx11.
2023-05-23 07:22:42 -04:00
Public
Change Niagara to Scene UB rather than exposing GPU-Scene internals in public interface.
2023-05-22 06:42:31 -04:00
Renderer.Build.cs
…
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