Files
UnrealEngineUWP/Engine/Source/Runtime/MediaUtils/Public
Thomas Engel adaf8dc5c8 Adding "sink events" to MediaFramework so that sinks can track (some) player state changes (base work for some tick-reduction in the future)
#jira none
#rnx
#fyi jens.petersam
#preflight 64595014023fe5d3ad5f3bab

[CL 25376077 by Thomas Engel in ue5-main branch]
2023-05-08 15:52:55 -04:00
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