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UnrealEngineUWP
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9c19f91dfeed7ef14a87a4cbdebc774bf73f6df8
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
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Misc
History
bob tellez
4edd4ac825
#UE Actually print all content roots before fatal error about failing to convert a filename. It was printed before this change, but truncated because the string is too big to print on one line
...
[FYI] matt.peters [CL 25549109 by bob tellez in ue5-main branch]
2023-05-19 14:43:52 -04:00
..
AssetRegistryInterface.cpp
…
DirectoryTree.cpp
FPathViews::Less: Fix inconsistent sort order that was breaking DirectoryTree.
2023-04-19 13:53:06 -04:00
ExclusiveLoadPackageTimeTracker.cpp
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GCObjectReferencer.cpp
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
2023-05-16 10:52:49 -04:00
NotifyHook.cpp
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PackageAccessTracking.cpp
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PackageAccessTrackingOps.cpp
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PackageName.cpp
#UE Actually print all content roots before fatal error about failing to convert a filename. It was printed before this change, but truncated because the string is too big to print on one line
2023-05-19 14:43:52 -04:00
PackagePath.cpp
…
PackagePathTest.cpp
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RedirectCollector.cpp
RedirectCollector: For commandlets using the function ResolveAllSoftObjectPaths to load all softobjectpaths, downgrade the warning about missing objects from Warning to Display. It can occur for SoftObjectPaths that were added to config for some plugins that are not loaded when the commandlet is run.
2023-03-20 16:13:37 -04:00
ReferenceDebugging.cpp
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TextBuffer.cpp
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TransactionObjectEvent.cpp
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UObjectToken.cpp
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WarnIfAssetsLoadedInScope.cpp
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WorldCompositionUtility.cpp
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