Files
UnrealEngineUWP/Engine/Config/Android/AndroidEngine.ini
Ben Marsh 9bf24bb276 Merging //UE4/Release-4.16@3405315 to Release-Staging-4.16 (//UE4/Release-Staging-4.16)
#rb none

[CL 3409211 by Ben Marsh in Staging-4.16 branch]
2017-04-26 08:28:56 -04:00

33 lines
825 B
INI

[Audio]
AudioDeviceModuleName=AndroidAudio
; Uncomment below (and comment above) to use multi-platform mixer module by default
;AudioDeviceModuleName=AudioMixerAndroid
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=0
[DeviceProfileManager]
DeviceProfileSelectionModule="AndroidDeviceProfileSelector"
[Advertising]
DefaultProviderName=AndroidAdvertising
[OnlineSubsystem]
DefaultPlatformService=GooglePlay
[SlateRenderer]
NumPreallocatedVertices=200
[/Script/TcpMessaging.TcpMessagingSettings]
EnableTransport=True
ListenEndpoint=127.0.0.1:6666
!ConnectToEndpoints=CLEAR_ARRAY
ConnectionRetryDelay=0
[LocalNotification]
DefaultPlatformService=AndroidLocalNotification
[ConsoleVariables]
Slate.CacheRenderData=0