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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9afd1024583d40eaefd573261fadcf15552252a9
UnrealEngineUWP/Engine/Source
History
martin ridgers 9afd102458 Changed bookmarks trace events with an array-type field instead of using attachments.
#rb cm
#rnx

#ROBOMERGE-SOURCE: CL 16981262 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16981279 by martin ridgers in ue5-release-engine-test branch]
2021-07-28 08:25:14 -04:00
..
Developer
Changed bookmarks trace events with an array-type field instead of using attachments.
2021-07-28 08:25:14 -04:00
Editor
Add a Mobile friendly RVT MaterialType BaseColor_Normal_Roughness with basecolor in RT0, NormalXY and roughness in RT1, NormalZ is considered always a positive number( which is the situation for local space normal)
2021-07-27 22:07:02 -04:00
Programs
GDK: Build fix for packages 1/2
2021-07-28 00:08:19 -04:00
Runtime
Changed bookmarks trace events with an array-type field instead of using attachments.
2021-07-28 08:25:14 -04:00
ThirdParty
Remove reference to unused header AtomicQueue/AtomicQueue.h. Make it a simple external module in case anyone needs it in the future
2021-07-27 21:17:36 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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