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9addea59a40c662ef6fb930fc8c86d0796d00a71
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Private
History
lukasz furman 5ac6afabfe fixed gameplay debugger crash on replay recording
#rb none


#ROBOMERGE-SOURCE: CL 7463758 via CL 7464871 via CL 7469781
#ROBOMERGE-BOT: (v371-7306989)

[CL 7469938 by lukasz furman in Main branch]
2019-07-20 11:15:03 -04:00
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GameplayDebuggerAddonBase.cpp
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GameplayDebuggerAddonManager.cpp
Deprecated default FName operator < and >
2019-04-16 07:16:12 -04:00
GameplayDebuggerAddonManager.h
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GameplayDebuggerCategory.cpp
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GameplayDebuggerCategoryReplicator.cpp
fixed gameplay debugger crash on replay recording
2019-07-20 11:15:03 -04:00
GameplayDebuggerCompat.h
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GameplayDebuggerConfig.cpp
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GameplayDebuggerExtension_HUD.cpp
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GameplayDebuggerExtension_HUD.h
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GameplayDebuggerExtension_Spectator.cpp
Manual merge of CL#4560353 over from the original stream
2019-07-10 17:16:38 -04:00
GameplayDebuggerExtension_Spectator.h
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GameplayDebuggerExtension.cpp
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GameplayDebuggerLocalController.cpp
Use TActorRange instead of FConstPawnIterator
2019-05-17 12:35:09 -04:00
GameplayDebuggerModule.cpp
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GameplayDebuggerPlayerManager.cpp
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GameplayDebuggerRenderingComponent.cpp
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GameplayDebuggerTypes.cpp
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