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9adbb72be840c4c72de016924ef4e481fccbf00f
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Windows
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Michael Sartain cd38c7ef53 Fix Windows UBT build break caused by 12224860
#jira none
#rb none
#fyi Matt.Hoffman, Michael.Forot, Ben.Marsh

[CL 12226010 by Michael Sartain in 4.25 branch]
2020-03-16 20:14:47 -04:00
..
PVSToolChain.cs
Fix UnrealBuildTool unused variable warnings
2020-03-16 19:03:39 -04:00
UEBuildWindows.cs
Fix Windows UBT build break caused by 12224860
2020-03-16 20:14:47 -04:00
VCEnvironment.cs
UBT: Always embed an application manifest during linking, rather than relying on the resource file to include one. This ensures that projects that have a custom resource file for icons, versioning metadata, etc... still operate correctly with manifested OS versions.
2020-02-25 16:32:16 -05:00
VCManifestGenerator.cs
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
2020-02-12 13:27:19 -05:00
VCToolChain.cs
Fix UnrealBuildTool unused variable warnings
2020-03-16 19:03:39 -04:00
WindowsExports.cs
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsProjectGenerator.cs
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
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