Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
9adbb72be840c4c72de016924ef4e481fccbf00f
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/IOS
History
Jack Porter 9743bcecb9 Fix issue with launch screen storyboards in the Project folder
#rb Axel.Riffard
#fyi Axel.Riffard
#jira None
#lockdown Cristina.Riveron

[CL 12387147 by Jack Porter in 4.25 branch]
2020-03-24 06:58:42 -04:00
..
IOSExports.cs
When staging, set the CFBundleExecutable Info.plist entry to include Client when packaging IOS and TVOS Client C++ targets from PC. Previously it was only set for the stub and then it got overwritten by the stage version when merging plists.
2020-01-30 05:14:28 -05:00
IOSPostBuildSyncMode.cs
Updating copyrights for Engine Programs.
2019-12-26 23:01:54 -05:00
IOSProjectGenerator.cs
Updating copyrights for Engine Programs.
2019-12-26 23:01:54 -05:00
IOSToolChain.cs
Fix UnrealBuildTool unused variable warnings
2020-03-16 19:03:39 -04:00
MobileProvisionContents.cs
Prevent IOS provisioning parse failure when remote building on a Mac without internet access
2020-02-08 04:25:47 -05:00
UEBuildIOS.cs
Updating copyrights for Engine Programs.
2019-12-26 23:01:54 -05:00
UEDeployIOS.cs
Fix issue with launch screen storyboards in the Project folder
2020-03-24 06:58:42 -04:00
Powered by Gitea Page: 571ms Template: 16ms
English
English
Licenses API