Files
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor
Jeremy Moore 447aeb30c4 Runtime virtual texture world height packing now depends on the volume extents.
Fixes precision issues raised by a number of licensees (for example UDN558460).
#jira none
#rb none

[CL 12237042 by Jeremy Moore in 4.25 branch]
2020-03-17 18:58:03 -04:00
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