Files
UnrealEngineUWP/Engine/Programs
Patrick Laflamme 75b36ad299 #jira UE-85967 - UnrealDisasterRecoveryService character length is long and can easily max out path length
#jira UE-88070 - UnrealDisasterRecoveryService paths are too long
  - Renamed UnrealDisasterRecoveryService as UnrealRecoverySvc
  - Set a ConcertSyncServer ShortName as "CncrtSyncSvr" to ensure shorter build path.

The change saves 29 characters on the offending path. The path before vs the path after:

Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncServer\Intermediate\Build\Win64\UnrealDisasterRecoveryService\Development\ConcertSyncServer\UnrealDisasterRecoveryService-ConcertSyncServer.lib (Before, 199 chars)
Engine\Plugins\Developer\Concert\ConcertSync\ConcertSyncServer\Intermediate\Build\Win64\UnrealRecoverySvc\Development\CncrtSyncSvr\UnrealRecoverySvc-ConcertSyncServer.lib (After, 170 chars)

#rb Jamie.Dale

Edigrated 11281991 from Dev-VirtualProduction

[CL 11516806 by Patrick Laflamme in 4.25 branch]
2020-02-18 16:17:00 -05:00
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