Files
UnrealEngineUWP/Engine/Config/Windows/WindowsEngine.ini
Jonas Meyer e8d8a8819e disable r.Vulkan.UploadCmdBufferSemaphore
fix a validation error on shutdown
#jira none
#rb none

[CL 12232777 by Jonas Meyer in 4.25 branch]
2020-03-17 11:46:42 -04:00

24 lines
816 B
INI

[Audio]
AudioDeviceModuleName=XAudio2
; Defining below allows switching to audio mixer using -audiomixer commandline
AudioMixerModuleName=AudioMixerXAudio2
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=-3
UseAudioMixer=true
[TextureStreaming]
; PoolSizeVRAMPercentage is how much percentage of GPU Dedicated VRAM should be used as a TexturePool cache for streaming textures (0 - unlimited streaming)
PoolSizeVRAMPercentage=70
[Engine.DeviceConfiguration]
ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
[SystemSettings]
r.setres=1280x720
framepro.ScopeMinTimeMicroseconds=10
fx.NiagaraAllowRuntimeScalabilityChanges=1
[PlatformCrypto]
PlatformRequiresDataCrypto=True