Files
UnrealEngineUWP/Engine/Source/ThirdParty/IntelVTune/IntelVTune.Build.cs
Ryan Vance 7c51ff94af Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
CL 1 of 8
#rb integration

[CL 4748712 by Ryan Vance in Dev-VR branch]
2019-01-17 18:54:05 -05:00

24 lines
712 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IntelVTune : ModuleRules
{
public IntelVTune(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string IntelVTunePath = Target.UEThirdPartySourceDirectory + "IntelVTune/VTune-2017/";
if ( (Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) )
{
string PlatformName = (Target.Platform == UnrealTargetPlatform.Win64) ? "Win64" : "Win32";
PublicSystemIncludePaths.Add(IntelVTunePath + "include/");
PublicLibraryPaths.Add(IntelVTunePath + "lib/" + PlatformName);
PublicAdditionalLibraries.Add("libittnotify.lib");
}
}
}