Files
UnrealEngineUWP/Engine/Source/ThirdParty/IntelISPCTexComp/FastISPCTextureCompressor.tps
Leslie Nivison 29007ff202 Stripping out inaccurate/easily misconstrued .tps info in preparation for exposing this to licensees
#rb none
#lockdown Nick.Penwarden

[CL 3154391 by Leslie Nivison in Main branch]
2016-10-07 00:40:14 -04:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Fast ISPC Texture Compressor</Name>
<Location>/Engine/Source/ThirdParty/IntelISPCTexComp/</Location>
<Date>2016-07-07T17:14:30.484642-04:00</Date>
<Function>Compresses images into various DirectX formats, in particular BC6H and BC7</Function>
<Justification>Code submission from Black Tusk / Microsoft to support new texture formats in UE4</Justification>
<Eula>https://github.com/GameTechDev/ISPCTextureCompressor/blob/master/ISPC%20Texture%20Compressor/license.txt</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>None</LicenseFolder>
</TpsData>