Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
juan canada 435590893f Cherry-pick 5934928 and cpp changes from 5646022: Implemented separate compilation and run-time caching of ray tracing shaders and linking into final pipeline state objects.
Significantly improves RTPSO creation performance when  loading new shaders into an existing large scene.

#jira UE-72847

#rb yuriy.odonnell
[FYI] yuriy.odonnell

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: juan.canada
#ROBOMERGE-SOURCE: CL 6265044 in //UE4/Release-4.22/... via CL 6317332
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6349974 by juan canada in Dev-VR branch]
2019-05-07 17:33:33 -04:00
..