Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandlerProfileConfig.cpp
ryan gerleve 6969dd4bbb Copying //UE4/Dev-Networking to Dev-Main (//UE4/Dev-Main) [at] 4804506
#rb none
#rnx

#ROBOMERGE-OWNER: jason.bestimt
#ROBOMERGE-AUTHOR: ryan.gerleve
#ROBOMERGE-SOURCE: CL 4804559 in //UE4/Main/...
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 4804563 by ryan gerleve in Dev-VR branch]
2019-01-24 16:28:06 -05:00

9 lines
237 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "PacketHandlerProfileConfig.h"
UPacketHandlerProfileConfig::UPacketHandlerProfileConfig(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}