Files
UnrealEngineUWP/Engine/Source/Runtime/Analytics
wes hunt 14edfc2500 Add copy ctors and assignment operators to FAnalyticsEventAttribute. That class has a hacky "immutable" state by using const members, which suppresses assignability, which was causing people to go to great contortions in various spots in the code to assign over the top of existing members. As a workaround, I implemented these operators that const_cast<> the members to let us assign over them, but still not mutate them directly.
[FYI] david.nikdel
#tests This is split from another larger change to keep the engine changes separate.

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: wes.hunt
#ROBOMERGE-SOURCE: CL 6245913 via CL 6246221 via CL 6246235
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6250130 by wes hunt in Dev-VR branch]
2019-05-02 05:05:08 -04:00
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