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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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9ad4dfbc095af050650ca386149251bb74801fec
UnrealEngineUWP/Engine/Source/Runtime/ALAudio
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nick darnell e73c3cfbeb Audio - Discussed with Aaron; Hiding the bUseSpatialization behind a getter and setter so that we can control all spatialization with a cvar, the old behavior wasn't actually working, as several things could override the bUseSpatialization behavior of the WaveInstance.
Rob.Gay, Aaron.McLeran

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 5766501 via CL 5766505 via CL 5768308 via CL 5770076 via CL 5770149
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 5782820 by nick darnell in Dev-VR branch]
2019-04-08 13:34:05 -04:00
..
Private
Audio - Discussed with Aaron; Hiding the bUseSpatialization behind a getter and setter so that we can control all spatialization with a cvar, the old behavior wasn't actually working, as several things could override the bUseSpatialization behavior of the WaveInstance.
2019-04-08 13:34:05 -04:00
Public
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
ALAudio.Build.cs
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
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