Files
UnrealEngineUWP/Engine/Source/Editor/WorldBrowser/WorldBrowser.Build.cs
Joe Conley 2c763c1971 Unblocking RoboMerge
Unshelved from pending changelist '4792932':

Source=CL 4784913 in //UE4/Main/...
Acknowledger=joe.conley (Thu Jan 24 2019 17:07:18 GMT+0000 (Coordinated Universal Time))
ShelfCl=4792932
Target=Dev-VR
Merge conflict:
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp - merging //UE4/Main/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render/Devices/DisplayClusterDeviceBase.cpp#7
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.sln - resolving delete from //UE4/Main/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.sln#2
Delete resolve:
at: delete
ay: ignore
/src/ROBOMERGE_DEVVR_Dev_VR/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.vcxproj.filters - resolving delete from //UE4/Main/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy...

Copying //UE4/Dev-Enterprise @ cl 4784880 to Dev-Main (//UE4/Dev-Main)

#rb none

[CL 4800808 by Joe Conley in Dev-VR branch]
2019-01-24 12:43:34 -05:00

70 lines
1.8 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WorldBrowser : ModuleRules
{
public WorldBrowser(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Editor/WorldBrowser/Public");
PrivateIncludePaths.Add("Editor/WorldBrowser/Private"); // For PCH includes (because they don't work with relative paths, yet)
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetRegistry",
"AssetTools",
"ContentBrowser",
"Landscape",
"MeshUtilities",
"MaterialUtilities",
"MeshMergeUtilities",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"AppFramework",
"Core",
"CoreUObject",
"RenderCore",
"InputCore",
"Engine",
"Landscape",
"Slate",
"SlateCore",
"EditorStyle",
"UnrealEd",
"GraphEditor",
"LevelEditor",
"PropertyEditor",
"DesktopPlatform",
"MainFrame",
"SourceControl",
"SourceControlWindows",
"MeshDescription",
"NewLevelDialog",
"LandscapeEditor",
"FoliageEdit",
"ImageWrapper",
"Foliage",
"MaterialUtilities",
"RHI",
"Json",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"AssetRegistry",
"AssetTools",
"SceneOutliner",
"MeshUtilities",
"ContentBrowser",
"MeshMergeUtilities",
}
);
}
}